Commit Graph

462 Commits

Author SHA1 Message Date
935b163d9b Removed a lot of unnecessary persistence flags 2021-10-21 17:18:08 +02:00
31c83dff94 Removed a lot of unnecessary persistence flags 2021-10-21 07:55:09 +02:00
bc32e5170a Merged:
- Non-respawning ore veins.
- Non-lootable items in FSNQ03.
2021-10-21 05:11:09 +02:00
f5d53a747a Merged respawning changes 2021-10-21 04:55:52 +02:00
81683b4c9b More respawning tweaks 2021-10-21 04:54:39 +02:00
869d231ffa Disabled respawning of thousands of high value items and items in uninhabited locations 2021-10-21 02:50:47 +02:00
caa72542d0 Enabled respawning for low value items in inhabited locations 2021-10-21 02:17:43 +02:00
f0acb73e4a Automatically flagged respawning items; to be merged selectively 2021-10-19 23:02:10 +02:00
d5c8451304 Added Find respawning items.pas 2021-10-19 23:01:16 +02:00
5fa3bb6723 some objects still could be looted in FS_NQ03 during the memory. all mosses, fog sponges and glimmer dust can't be looted anymore as intended. 2021-10-19 16:46:53 +02:00
88a76c0aae Added the No Respawn flag to all nine missed veins 2021-10-19 02:12:32 +02:00
95e41e2800 Merged Golfur's idle markers 2021-10-19 00:29:00 +02:00
82a4465b7f Set ownership to Golfur's idle markers for proper sandboxing 2021-10-19 00:25:18 +02:00
8db4d89337 Merged improved sandboxing in Ark Market 2021-10-18 22:39:47 +02:00
7b58c7241c Improved sandboxing in Ark Market: fixed Selina's package to not stand in one spot, fixed three idle markers sinked into the ground, fixed swapped Misha's markers in Market and Museum, marked work-related idle markers and workbenches as ignored by sandbox 2021-10-18 22:33:52 +02:00
8af2b08f85 Added a check for Dialogue Menu to validation in DisableDialogueQuitting to prevent false positives 2021-10-18 13:24:09 +02:00
d3a31a4d94 Merged:
- Alethor's donkey disabled (CTD fix)
- Reduced idle chatter
2021-10-17 23:08:41 +02:00
4a7788eec3 Significantly reduced repetitive idle chatter of NPCs; may revise these values later 2021-10-17 22:46:26 +02:00
9b12a1c043 Disabled Alethor's donkey due to general instability of NPC following other NPC in background; fixes some random CTDs 2021-10-17 22:18:20 +02:00
88731aedf4 Merged CQJ02 scene tweaks 2021-10-16 20:07:32 +02:00
6a637ec99e Every Day Like the Last, Part II scene: fixed forcegreeting with Jespar's generic line, increased travel distance to give a gift so he doesn't bump into player, condition tweaks. 2021-10-16 20:01:09 +02:00
f581c7860b Merged:
- CQJ02 Jespar non-talking fix
- Female 1st person fixed mismatching robe colors
2021-10-16 15:55:14 +02:00
577730e660 Fixed inability to talk to Jespar in Every Day Like the Last, Part II, if player arrives to the roof before him 2021-10-16 14:22:08 +02:00
36f1ebb10b Merge branch 'rhalata_mask_fix' into development 2021-10-15 20:31:55 +02:00
ad678c441a fixed clipping hand in first person view for most of the robes,
fixed the mismatched colors from the robes in first and third person + renamed editorIDs of the armor addons and texture sets to the correct color
2021-10-15 20:21:54 +02:00
ac92556d73 fixed the clipping of the male rhalata mask 2021-10-15 20:17:28 +02:00
af6e4fe481 removed invisible polygons from the rhalata face masks 2021-10-15 20:09:02 +02:00
fdeffed380 Merged the Tiwon fix 2021-10-15 12:15:01 +02:00
7fa775ab63 Found Tiwon dead in Ark before finishing his quest - made him protected to prevent it 2021-10-15 12:12:59 +02:00
a01a0a46f7 Reordered credits.txt 2021-10-15 09:06:25 +02:00
93876fdbd3 fixed clipping hand in first person view for most of the robes 2021-10-14 21:50:27 +02:00
c425109b98 fixed the mismatched colors from the robes in first and third person + renamed editorIDs of the armor addons and texture sets to the correct color 2021-10-14 21:24:46 +02:00
1b41d9d317 fixed the clipping of the first person monk robes 2021-10-14 21:20:26 +02:00
02a5d86940 vanilla files 2021-10-14 21:14:46 +02:00
d0094c9845 Merged NQ15 silence fix 2021-10-14 10:12:13 +02:00
2832b5dc55 Fixed possible music disappearing after The Voice from the Water 2021-10-14 10:03:09 +02:00
497bf9859e Merged repositioned destruction book 2021-10-14 03:28:42 +02:00
17fce43208 Repositioned destruction book in MQ01Start again, added Don't Havok Settle 2021-10-14 03:24:55 +02:00
fe1bd30be7 Merged the boots fix 2021-10-14 02:11:54 +02:00
f1002b43fa Heavy Leather Boots are still flying away, added Don't Havok Settle 2021-10-14 02:10:05 +02:00
f3b614161c Renamed misleading option Save on Pause to Autosave Interval - what it actually does 2021-10-14 01:32:11 +02:00
38e7fce6ca Removed fAutosaveEveryXMins from INI; can't be set from a mod 2021-10-14 01:31:16 +02:00
5e93095718 Removed stray desktop.ini 2021-10-14 01:30:40 +02:00
f82256fd3a Merged:
- Music intro fix
- Arcanist Robe arms fix
2021-10-14 00:23:06 +02:00
aa63d3d5c5 Updated FS.esm XML 2021-10-14 00:07:43 +02:00
46d4a48b6c Fixed intro music leaking between game loads 2021-10-13 23:18:13 +02:00
17a99ec936 Re-added SkyUI .pex files (required for editing Enderal scripts) 2021-10-13 23:14:59 +02:00
5508c50051 Removed support for upgrading from pre-1.6.4 versions 2021-10-13 20:14:48 +02:00
f9e6a69b1e fixed the gaps between hands and arms for a couple of female meshes, added a weight 0 mesh to the bloody version of the Arcanist Robe + adjusted the 1st person mesh to appear bloody too 2021-10-13 18:47:42 +02:00
c43266828c Removed obsolete SetAmountAutosaves() from _00e_playersetupscript 2021-10-13 17:40:38 +02:00