1a8743318eAlchemy: Set base Water Breathing duration to 30Eddoursul2024-10-18 23:29:14 +0200
ee532e5d35Fixed zero duration Fire Resistance, Shock Resistance, and Water Breathing ingredients; increased pointless 5-seconds Water Breathing duration to 60; increased base Fire/Frost/Shock/Magic magnitude from 3 to 10Eddoursul2024-10-18 22:36:35 +0200
e60beb54aa'Increase Arcane Fever' no longer occupies a slot in ingredient effects, applied automatically with Restore HealthEddoursul2024-10-17 21:30:23 +0200
79ee9611c0Fixed description or the Arcane Arrow affinity does shock damage and shocks enemies, at the same time -> does shock damage and paralyzes enemies at the same timeEddoursul2024-10-16 23:52:06 +0200
528e567d9bAlchemy: Merged two redundant Damage Health groups into Poison DamageEddoursul2024-10-16 19:00:47 +0200
b330a3f06fMoved autolearning ingredient effects to a questEddoursul2024-10-16 15:18:59 +0200
0ae1065367Updated Chinese Simplified localization by DaisyCommentEddoursul2024-10-12 14:42:43 +0200
b359ed4d98Patched z-fighting in wrwallmaingate01ext.nifEddoursul2024-08-20 16:31:53 +0200
0d74376239Replaced three uses of Drain Mana temporary with Damage ManaEddoursul2024-08-16 03:11:35 +0200
0d799c2b45Merged two underdeveloped Damage Stamina copies into the original effect, changed Damage Stamina to deal 2 * 10 damage (3 * 10 with multiplier)Eddoursul2024-08-16 02:49:44 +0200
d05df1c25cRevert "Use GetPermanentActorValue() to show effects in the hero menu"Eddoursul2024-08-01 02:34:13 +0200
87ca1ee284Fixed damage bonus never applied with Entropic BloodEddoursul2024-08-01 01:19:11 +0200
a2cbdf65eeIncremented _00E_PlayerFunctions version, added versioning to the Entropic Blood scriptsEddoursul2024-07-31 15:45:26 +0200
54aa09c3c2Entropic Blood: selection of a victim happens by pressing "Activate" instead of just pointingEddoursul2024-07-31 15:15:17 +0200
fb076c753cRestore fActivatePickLength as well if save is reloaded during victim selection with Entropic BloodEddoursul2024-07-31 15:13:57 +0200
b67e285b42Made slow time effect during victim selection with Entropic Blood 2 times slowerEddoursul2024-07-30 18:10:01 +0200
6f96053d76Entropic Blood fixes: - Controlled actor no longer remains hostile to player. - Fixed floating in the air after save reload or player's death, occurred during victim selection or ghostwalking. - Unmarking attacking actor unmarks its target as well.Eddoursul2024-07-30 04:48:26 +0200
343039ddd8Added light attach crash fix by powerofthreeEddoursul2024-07-29 15:27:01 +0200
fe6bfad3e9Check Fishing CC by size to allow a patchEddoursul2024-07-27 17:12:23 +0200
747140eabcSwitched CommonlibSSE-NG to alandtse's forkEddoursul2024-07-27 16:30:58 +0200
7675374689Restored records needed for compatibility with Compass Navigation OverhaulEddoursul2024-06-18 18:11:08 +0200