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Scriptname _00E_SafeItemRemove extends Quest Hidden
Function RemoveAllItemsSafeVersion(ObjectReference TransferToLoc = NONE)
If Gold001 == NONE || _00E_AllAmmos == NONE
Return
EndIf
RemoveItemsIncrementally(Gold001, TransferToLoc)
Int nItems = _00E_AllAmmos.GetSize()
Int i = 0
While i < nItems
RemoveItemsIncrementally(_00E_AllAmmos.GetAt(i), TransferToLoc)
i += 1
EndWhile
If TransferToLoc == NONE
PlayerREF.removeAllItems(_00E_RemoveAllItems_TrashContainer, abRemoveQuestItems = false)
_00E_RemoveAllItems_TrashContainer.removeAllItems()
Else
PlayerREF.RemoveAllItems(akTransferTo = TransferToLoc, abRemoveQuestItems = true)
EndIf
EndFunction
Function RemoveItemsIncrementally(Form akItem, ObjectReference TransferToLoc)
Int nCount = PlayerREF.GetItemCount(akItem)
If nCount > 3000000 && akItem == Gold001
_00E_PleaseRemoveMoney.Show()
EndIf
While nCount > 0
PlayerREF.RemoveItem(akItem, 10000, true, TransferToLoc)
nCount -= 10000
EndWhile
EndFunction
MiscObject Property Gold001 Auto
FormList Property _00E_AllAmmos Auto
actor Property PlayerRef Auto
ObjectReference Property _00E_RemoveAllItems_TrashContainer Auto
Message Property _00E_PleaseRemoveMoney Auto