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Scriptname _00E_MQ08_KonstantinSCN extends Actor
Event OnEnterBleedout()
if (MQ08_IntoTheDeep.GetCurrentStageID() < 155) && (MQ08_IntoTheDeep.GetCurrentStageID() >= 150)
_00E_MQ09a_KonstantinDeathM.Play(Self)
Self.SetActorValue("Aggression", 0)
Self.SetGhost(True)
Self.SetNoBleedoutRecovery(True)
Self.StopCombat()
Self.StopCombatAlarm()
MQ08_IntoTheDeep.SetCurrentStageID(152)
endif
EndEvent
Event OnDeath(Actor akKiller)
if MQ08_IntoTheDeep.GetCurrentStageID() >= 150
MQ08_IntoTheDeep.SetCurrentStageID(155)
_00E_MC_JesparRef.EvaluatePackage()
endif
EndEvent
Quest Property MQ08_IntoTheDeep Auto
Actor Property _00E_MC_JesparRef Auto
Sound Property _00E_MQ09a_KonstantinDeathM Auto