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Scriptname _00E_MQ12b_CatapultStrikeChangeBoxSC extends ObjectReference
{Manages the behaviour of the catapult strikes}
Event OnTriggerEnter(ObjectReference akActionRef)
If akActionRef == Game.GetPlayer() && MQ12b.IsRunning()
MQ12b.UpdateCatapultStrikes(__Config_LocationName)
EndIf
EndEvent
String Property __Config_LocationName Auto
{Set this to the name of the location this triggerbox marks}
; Valid location names are:
; "Market"
; "UpperCity"
; "LowerDistrict"
; "HarborDistrict"
_00E_MQ12b_Functions Property MQ12b Auto