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Scriptname _00E_NQ23_Functions extends Quest
;=====================================================================================
; FUNCTIONS
;=====================================================================================
Function CastExplosion()
NQ23ShockSpawn.PlaceAtMe(ExplosionRuneShock02)
Utility.Wait(0.6)
NQ23ShockSpawn.KnockAreaEffect(1.0, 256)
Yerai.PlayIdle(Cower)
EndFunction
Function EnableMuldir()
NQ23_PathiraThoughtBox.Enable()
MuldirRef.Enable()
NQ23Target.Enable()
EndFunction
Function EnableSteuereinheit()
Steuereinheit.GetRef().Enable()
NQ23_PathiraThoughtBox.Disable()
EndFunction
Function StartSC03()
MuldirRef.MoveTo(NQ23PortMarker)
MuldirRef.EvaluatePackage()
NQ23_SC3.ForceStart()
EndFunction
Function CompleteQuest()
Game.GetPlayer().AddItem(Gold001, 450)
Game.GetPlayer().AddItem(_00E_HandwerksbuchSmithingTo99,1)
NQ26.SetCurrentStageID(5)
_00E_EPHandler.GiveEP(2800)
NQ23Target.Disable()
EndFunction
;=====================================================================================
; PROPERTIES
;=====================================================================================
MiscObject Property Gold001 Auto
ReferenceAlias Property Steuereinheit Auto
Explosion Property ExplosionRuneShock02 Auto
ObjectReference Property NQ23ShockSpawn Auto
ObjectReference Property NQ23PortMarker Auto
ObjectReference Property NQ23Target Auto
ObjectReference Property NQ23_PathiraThoughtBox Auto
Idle Property Cower Auto
Actor Property Yerai Auto
Actor Property MuldirRef Auto
Scene Property NQ23_SC3 Auto
Potion Property _00E_HandwerksbuchSmithingTo99 Auto
Quest Property NQ26 Auto