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Scriptname defaultAddItemArmorScript extends defaultAddItemScript
{Adds a piece of armor to this reference in a Reset-safe way.}
Armor property _ArmorToAdd Auto
bool property unique = False Auto
{If the player already has this item, don't give the actor another one. Defaults to False for Weapons & Armor.}
;Stores the armor. DefaultAddItemScript takes care of the rest.
Event OnInit()
ParentUnique = Unique
ItemToAdd = _ArmorToAdd
EndEvent