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Scriptname Scroll extends Form Hidden
; Cast this scroll from an ObjectReference, optionally toward another.
Function Cast(ObjectReference akSource, ObjectReference akTarget=NONE) native
; SKSE 64 additions built 2020-07-29 17:24:48.495000 UTC
; return the casting time
float Function GetCastTime() native
; return the perk associated with the spell
Perk Function GetPerk() native
; return the number of the effects
int Function GetNumEffects() native
; return the magnitude of the specified effect
float Function GetNthEffectMagnitude(int index) native
; return the area of the specified effect
int Function GetNthEffectArea(int index) native
; return the duration of the specified effect
int Function GetNthEffectDuration(int index) native
; return the magic effect of the specified effect
MagicEffect Function GetNthEffectMagicEffect(int index) native
; return the index of the costliest effect
int Function GetCostliestEffectIndex() native
; sets the magnitude of the specified effect
Function SetNthEffectMagnitude(int index, float value) native
; sets the area of the specified effect
Function SetNthEffectArea(int index, int value) native
; sets the duration of the specified effect
Function SetNthEffectDuration(int index, int value) native
; Returns the particular equipslot type
EquipSlot Function GetEquipType() native
Function SetEquipType(EquipSlot type) native
; Returns all the magnitudes of this object in order
float[] Function GetEffectMagnitudes() native
; Returns all the areas of this object in order
int[] Function GetEffectAreas() native
; Returns all the durations of this object in order
int[] Function GetEffectDurations() native
; Returns all the magic effects of this object in order
MagicEffect[] Function GetMagicEffects() native