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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 2
Scriptname SF_BanditDialogue_NehrimeseA_0013FB23 Extends Scene Hidden
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
AllowIdleChatter.SetValue(0)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
BanditDialogue.StartCombatFarm()
AllowIdleChatter.SetValue(1)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_BanditDialogue_Functions Property BanditDialogue Auto
GlobalVariable Property AllowIdleChatter Auto