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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 11
Scriptname SF_BardDialogue_Song11_00023074 Extends Scene Hidden
;BEGIN FRAGMENT Fragment_9
Function Fragment_9()
;BEGIN CODE
(GetOwningQuest() as _00E_BardDialogueFunctions).PrepareAudience(10)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
(GetOwningQuest() as _00E_BardDialogueFunctions).OnSongEnd()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_10
Function Fragment_10()
;BEGIN CODE
(GetOwningQuest() as _00E_BardDialogueFunctions).CheerAudience()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN CODE
(GetOwningQuest() as _00E_BardDialogueFunctions).OnSongStart(Self)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment