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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 9
Scriptname SF_CQJ05_SC01_WakeUpSC_0013FA96 Extends Scene Hidden
;BEGIN FRAGMENT Fragment_8
Function Fragment_8()
;BEGIN CODE
;_00E_Func_AIWalk.PlayerAIWalkStop()
CQJ05.GetIntoPosition()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
Game.SetPlayerAiDriven(True)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
CQJ05.FadeBack()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_CQJ05_Functions Property CQJ05 Auto