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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 4
Scriptname SF_MQ10b_SC4_Tealor_0010BBBA Extends Scene Hidden
;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN CODE
AllowIdleChatter.SetValue(0)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN CODE
AllowIdleChatter.SetValue(1)
_00E_PlayerFunctions.GetSoundControl().RemoveSilence() ; Failsafe
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
GetOwningQuest().SetCurrentStageID(100)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
Game.RequestAutoSave()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
GlobalVariable Property AllowIdleChatter Auto