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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 21
Scriptname SF_MQ11a_SC25_MayaReanimatio_000EAEB1 Extends Scene Hidden
;BEGIN FRAGMENT Fragment_19
Function Fragment_19()
;BEGIN CODE
MQ11a.HealDalGalarSC25()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_7
Function Fragment_7()
;BEGIN CODE
MQ11a.MoveVeiledWoman()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN CODE
MQ11a.KnockOutMaya()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_17
Function Fragment_17()
;BEGIN CODE
MQ11a.StopITFX()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
MQ11a.StartBeamFX()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_12
Function Fragment_12()
;BEGIN CODE
MQ11a.DissolveDalGalar()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_11
Function Fragment_11()
;BEGIN CODE
MQ11a.CaliaAndVeiledWomanDisappear()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_MQ11a_Functions Property MQ11a Auto