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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 11
Scriptname SF_MQ12b_SC14_TempleScene02_00133D31 Extends Scene Hidden
;BEGIN FRAGMENT Fragment_5
Function Fragment_5()
;BEGIN CODE
AllowIdleChatter.SetValue(0)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_7
Function Fragment_7()
;BEGIN CODE
if _00E_MC_LeoraREF.GetDistance(MQ12b_SC14_LeoraMarkerREF) > 150
_00E_MC_LeoraREF.MoveTo(MQ12b_SC14_LeoraMarkerREF)
endif
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN CODE
MQ12b.MoveTealorWeatherFailsave()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN CODE
MQ12b.SetCurrentStageID(125)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_MQ12b_Functions Property MQ12b Auto
GlobalVariable Property AllowIdleChatter Auto
ObjectReference Property MQ12b_SC14_LeoraMarkerREF Auto
Actor Property _00E_MC_LeoraREF Auto