4
Fork 0
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

49 lines
1.1 KiB

;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 12
Scriptname SF_NQ26_SC2_00149823 Extends Scene Hidden
;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN CODE
GetOwningQuest().SetCurrentStageID(60)
Game.GetPlayer().PlayIdle(IdleWalkingCameraEnd)
NQ26.Reactivate()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
GetOwningQuest().SetCurrentStageID(35)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
GetOwningQuest().SetCurrentStageID(55)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN CODE
Game.ShowFirstPersonGeometry(False)
Game.SetPlayerAIDriven(True)
Game.DisablePlayerControls(true, true, true, true, true, true, true, true)
Game.ForceFirstPerson()
Game.GetPlayer().PlayIdle(IdleWalkingCameraStart)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
Idle Property IdleWalkingCameraStart Auto
Idle Property IdleWalkingCameraEnd Auto
_00E_NQ26_Questfunctions Property NQ26 Auto