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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 11
Scriptname SF_NQ_G_05_SC02_CellarTalk_0013C1FF Extends Scene Hidden
;BEGIN FRAGMENT Fragment_7
Function Fragment_7()
;BEGIN CODE
_00E_SC_Mael.BlockActivation(false)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
NQ_G_05.SetRodasUnconscious()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_9
Function Fragment_9()
;BEGIN CODE
NQ_G_05.MoveMaelSC02()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_NQ_G_05_Functions Property NQ_G_05 Auto
Actor Property _00E_SC_Mael Auto