4
Fork 0
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

52 lines
1.2 KiB

ScriptName SF_NQ_G_07Mael_SC04_DijaamPr_0013F712 Extends Scene hidden
;-- Variables ---------------------------------------
;-- Properties --------------------------------------
_00e_nq_g_07_functions Property NQ_G_07 Auto
;-- Functions ---------------------------------------
Function Fragment_5(ReferenceAlias akAlias)
; Empty function
EndFunction
; Skipped compiler generated GetState
; Skipped compiler generated GotoState
Function Fragment_10()
NQ_G_07.DijaamPlayHitShader()
EndFunction
Function Fragment_2()
NQ_G_07.SetupSC04Part2()
EndFunction
Function Fragment_9()
NQ_G_07.DijaamBloodSplattered()
EndFunction
Function Fragment_12()
Self.GetOwningQuest().SetStage(35)
EndFunction
Function Fragment_7()
NQ_G_07.SpawnSugarIsleEnvoy()
EndFunction
Function Fragment_14()
Self.GetOwningQuest().SetObjectiveCompleted(30, True)
Self.GetOwningQuest().SetObjectiveDisplayed(35, True, False)
EndFunction
Function Fragment_4()
NQ_G_07.DijaamThrowFlashpowder(NQ_G_07._00E_NQ_G_07_OolanREF as ObjectReference, False)
NQ_G_07.DumpDijaam()
NQ_G_07.OolanFaint()
Self.GetOwningQuest().SetStage(40)
EndFunction
Function Fragment_8()
NQ_G_07.BlindPlayer()
EndFunction