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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 2
Scriptname TIF__000E99F0 Extends TopicInfo Hidden
;BEGIN FRAGMENT Fragment_1
Function Fragment_1(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
_00E_PlayerFunctions.GetSympathyControl().ModSympathyNG(akSpeaker, -15)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
MQ09a.bAvoidedQuestion = True
GetOwningQuest().SetCurrentStageID(216)
GetOwningQuest().SetObjectiveCompleted(170)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_MQ08_Questfunctions Property MQ09a Auto