4
Fork 0
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

56 lines
1.5 KiB

scriptName TrapTriggerTimeInterval extends TrapTriggerBase
;
;
;========================================================
float property initialDelay = 0.1 Auto
float property initialDelayRange = 0.1 auto
float property triggerInterval = 15.0 auto
{how often to trigger the trap, EG: every 15.0 seconds
default = 15.0}
float property triggerIntervalRange = 3.0 auto
{random amount of time to increase/decrease the triggerInterval
default = 3.0}
;NOTE: make sure that triggerInterval cannot be 0 or less.
float lowerTriggerIntervalRange
bool property isLoaded = false auto hidden
Cell property myParentCell auto hidden
auto state TimedFireState
event onCellAttach()
; debug.Trace(self + ": should be loaded")
isLoaded = true
lowerTriggerIntervalRange = (0.0 - triggerIntervalRange)
myParentCell = self.getParentCell()
registerForSingleUpdate(math.abs(initialDelay + utility.RandomFloat(0.0, InitialDelayRange)))
endEvent
event onCellDetach()
; debug.Trace(self + ": should be unloaded")
isLoaded = false
endEvent
event onUpdate()
; debug.Trace(self + ": has ran an update at timestamp: " + utility.getCurrentRealTime())
if myParentCell.isAttached()
utility.wait(0.0)
self.activate(self)
; debug.Trace(self + ": has found that 3d is loaded")
registerForSingleUpdate(triggerInterval + utility.RandomFloat(lowerTriggerIntervalRange, triggerIntervalRange))
else
; debug.Trace(self + ": has found that 3d is NOT loaded")
isLoaded = false
endif
endEvent
endState
event onCellAttach()
endEvent
event onCellDetach()
endEvent