.. |
actors
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Reverted Lishari's facegen
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2022-08-10 10:02:48 +02:00 |
architecture
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minor visual adjustments for the docks assets at the Myrad in the south quarter, floating excess rope, poles stuck into each other etc.
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2022-08-13 16:22:38 +02:00 |
armor
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fixed the gaps between hands and arms for a couple of female meshes, added a weight 0 mesh to the bloody version of the Arcanist Robe + adjusted the 1st person mesh to appear bloody too
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2021-10-13 18:47:42 +02:00 |
bluepalaceterrace/lod
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2.0.6-2.0.8
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2021-10-06 00:59:59 +02:00 |
cameras
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |
clothes
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fixed gaps between hand and sleeve + clipping for the armors 0006C1D9 + 000209A6 (FarmerClothes02)
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2021-10-27 16:09:41 +02:00 |
clutter
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Added Eddoursul's Lucky Coin
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2022-09-01 18:33:54 +02:00 |
critters
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |
dlc01/lod
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2.0.6-2.0.8
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2021-10-06 00:59:59 +02:00 |
dlc02/lod
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2.0.6-2.0.8
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2021-10-06 00:59:59 +02:00 |
drs/knapsack
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |
dungeons
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |
effects
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2.0.6-2.0.8
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2021-10-06 00:59:59 +02:00 |
enderal
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Head Mesh Fixes 4.0 by dovaya
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2022-08-04 01:15:45 +02:00 |
furniture
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Merge branch 'development' into merging + added remaining gavrant's fixes
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2021-10-12 04:24:28 +02:00 |
interface
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Added AE assets: startmenu.swf, setting bFreebiesSeen to 1, and logo01ae.nif replacer
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2021-11-30 02:29:04 +01:00 |
landscape
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Flatter pebble meshes (from Shorter Grass by Fhaarkas)
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2021-11-22 03:03:40 +01:00 |
lilamue/clutter/dishes/silver
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |
loadscreenart
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |
lod
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2.0.6-2.0.8
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2021-10-06 00:59:59 +02:00 |
magic
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |
plants
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |
runs
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |
sagplayingcards
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |
sclero/lod/farmhouse
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2.0.6-2.0.8
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2021-10-06 00:59:59 +02:00 |
sky
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |
spinat
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |
stroti
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |
terrain
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2.0.6-2.0.8
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2021-10-06 00:59:59 +02:00 |
test
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |
toystory
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |
water
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |
weapons
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |
animationdatasinglefile.txt
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2.0: updated plugins and assets
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2021-10-06 00:22:24 +02:00 |
animationsetdatasinglefile.txt
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2.0: updated plugins and assets
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2021-10-06 00:22:24 +02:00 |
markercocheading.nif
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |