enderalse/source/scripts/_00e_playerkillonenter.psc

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ScriptName _00E_PlayerKillOnEnter Extends ObjectReference
;-- Functions ---------------------------------------
; Skipped compiler generated GetState
; Skipped compiler generated GotoState
Event OnTriggerEnter(ObjectReference akActionRef)
If akActionRef == Game.GetPlayer() as ObjectReference
Game.GetPlayer().Kill(None)
EndIf
EndEvent