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429
ChickenProject.txt
HareProject.txt
AtronachFlame.txt
AtronachFrostProject.txt
AtronachStormProject.txt
BearProject.txt
DogProject.txt
WolfProject.txt
DefaultFemale.txt
DefaultMale.txt
FirstPerson.txt
ChaurusProject.txt
HighlandCowProject.txt
DeerProject.txt
ChaurusFlyer.txt
VampireBruteProject.txt
BenthicLurkerProject.txt
BoarProject.txt
BallistaCenturion.txt
HMDaedra.txt
NetchProject.txt
RieklingProject.txt
ScribProject.txt
DragonProject.txt
Dragon_Priest.txt
DraugrProject.txt
DraugrSkeletonProject.txt
SphereCenturion.txt
DwarvenSpiderCenturionProject.txt
SteamProject.txt
FalmerProject.txt
FrostbiteSpiderProject.txt
GiantProject.txt
GoatProject.txt
HagravenProject.txt
HorkerProject.txt
HorseProject.txt
IceWraithProject.txt
MammothProject.txt
MudcrabProject.txt
SabreCatProject.txt
SkeeverProject.txt
SlaughterfishProject.txt
Spriggan.txt
TrollProject.txt
VampireLord.txt
WerewolfBeastProject.txt
WispProject.txt
WitchlightProject.txt
DoorTemplate01.txt
FarmhouseWindMill.txt
RTMausoleumDoor01.txt
RTMercerRamp01.txt
SkyHavenPuzzlePillar01.txt
SkyHavenRetractableBridge01.txt
SkyHavenBloodRing01.txt
SkyHavenBloodRing02.txt
SkyHavenBloodRing03.txt
SkyHavenBloodRing04.txt
SldJailWallCollapse01.txt
TailProject.txt
BeeHive01.txt
NocturnalsChamber01.txt
NocturnalsSecretDoor01.txt
BlacksmithForge01.txt
Book01Project.txt
Note01.txt
Note01Bloody.txt
Note02.txt
CivilWarCatapult01.txt
CommonShelfSecretDoor01.txt
DaedricReliquary01.txt
DragonPriestMaskAltarIntact01.txt
DragonPriestMaskBust01.txt
EyeOfMagnus01.txt
LumbermillLog01.txt
LumberMillSash01.txt
LumberMillSaw01.txt
MehrunesDagonAltar01.txt
NHSecEntrance01.txt
PowerShrine01.txt
RuinsDragonStone01.txt
RuinsPuzzlePillar01.txt
NorSarcophagusTopAnim01.txt
Sarcophagus_TopVert01.txt
SarcophagusDeadBolt01.txt
SarcophagusSkullLock01.txt
SFarmhouseMillProject.txt
Smelter01.txt
AltarOfMolagBal01.txt
StatueVaerminaSecretDoor01.txt
StockadeBarricade01Stage04.txt
SmallBird01.txt
SmallBird01.txt
Salmon01.txt
DIntGate01.txt
SERuinsHallBGDoorSecret01.txt
SERuinsHallBGDoorSecretAltar01.txt
SERuinsTemplePuzzle01.txt
PortalGemSocket01.txt
DLC01CoffinPuzzleBase01.txt
CoffinPuzzleCoffin.txt
DLC01CoffinPuzzleFace.txt
DLC01CoffinPuzzleCoffinTop.txt
VampireCoffin01.txt
VampireCoffinHoriz01.txt
CasCandleStickLever01.txt
CasCoffinPuzzle01.txt
CasCoffinPuzzleBrazier01.txt
CasCoffinPuzzleSpike01.txt
CasSmHallFirePlaceEx01.txt
CasExtMainTowerGate01.txt
CasSCPortal01.txt
CasSCPortalBowl01.txt
CasSecEntranceDial01.txt
CasSecEntrance01.txt
CasStoneBarrier01.txt
StoneBarrierSocket.txt
DweRetractableStairs01.txt
DweSpecialForge01.txt
DweSteamTrigger01.txt
DweTowerEntrance01.txt
Autoplay.txt
DLC01LeverAnimating.txt
WayShrinePourMarker.txt
WayShrineScoopMarker.txt
DLC1ShadowShield.txt
DLC1VampireDrainFXGraph.txt
CaveWorm.txt
Caveworm3Group.txt
CavewormSmall.txt
AnimChoice.txt
BlackreachCreatures.txt
BlendBetweenStatesVariables.txt
BlendBetweenStatesVariablesAlt.txt
DLC1DragonSkin.txt
StagesNoLoopsSound.txt
BellowTrap.txt
PlainCrossbowTrap01.txt
LightTrap01.txt
PoisonPlant01.txt
CrossbowProject.txt
DwarvenCrossbowProject.txt
RotateHelper01.txt
NorPullBar01.txt
ApoBendingBridge01.txt
ApoBendingHallway01.txt
ApoExtendingHallway01.txt
ApoParArchGates01.txt
ApoStacksRising01.txt
ApoSconces01.txt
ApoScryeTrigger01.txt
ApoPlatBStairAnim01.txt
ApoForbiddenBook01.txt
ApoForbiddenBook02.txt
ApoExtTowerBaseDias01.txt
ControlRing.txt
DLC02DweBoiler.txt
DLC2DweControlCube.txt
DLC2DweControlCube02.txt
DLC2DwemerWaterGate.txt
DweDynamoTrigger01.txt
DweKagrumezPanel01.txt
DwePipe1wayPistonAnim01.txt
DweRetractableStairs01.txt
DweSteamMeter01.txt
DweSteamTrigger01.txt
DLC2DweReadingRm.txt
CombatPuzzle01.txt
TempleEntrancePuzzle01.txt
TempleEntrancePuzzle02.txt
DLC2NorEnchantedDias02.txt
DLC2ApocryphaBookWarp01.txt
TentacleDeath01.txt
BallistaSteam.txt
BenthicLurkerHandLeftTenticles.txt
BenthicLurkerHandRightTenticles.txt
BenthicLurkerMouthTenticles.txt
BenthicLurkerStompTenticles.txt
BenthicLurkerWhipDust.txt
BlendBetweenStatesVariables.txt
BlendBetweenStatesVariablesAlt.txt
MiraakFade.txt
MiraakStreak.txt
MiraakSword.txt
StornSuitStages.txt
ApoTentacleTrap01.txt
DweAstrolabeArmillary01.txt
DweAstrolabeHub01.txt
DweAstrolabeLens01.txt
DweLexiconStandBlank01.txt
DweLexiconStandCorrupt01.txt
DweLexiconStandRunes01.txt
DweBREntrance01.txt
BlackReachLock01.txt
DweButton01.txt
DweCenturionAmbush01.txt
DweRepository01.txt
DweSphereCenturionPort01.txt
DweObservatoryArmillary01.txt
DweObservatoryDome01.txt
DweObservatoryDome02.txt
DweObservatoryDome03.txt
DweAstrolabeHub01.txt
DweShaftTrap01.txt
DweRetractableBridge01.txt
DweLever01.txt
DweLever02.txt
DwePipeGearAniCW01.txt
DwePipeCapSpiderEx01.txt
DwePipeCapSpiderEx02.txt
DwePipeValve01.txt
PortGatePole01.txt
PortGatePole02.txt
PortGatePole03.txt
PortGatePole04.txt
PortGatePole05.txt
PortGatePole06.txt
PortGatePoleDwemer01.txt
PortGatePoleFalmer.txt
PortImpGate01.txt
PortGatePoleDwemerSlow01.txt
PortGatePoleSlow01.txt
PortGatePoleSlow02.txt
PortGatePoleSlow03.txt
PortGatePoleSlow04.txt
PortGatePoleSlow05.txt
PortGatePoleSlow06.txt
ImpPortcullisSmall01.txt
ImpPortcullisSmallExtended01.txt
NorRunicAmphitheatreWordTiid.txt
NorRetractableBridge01.txt
NorPortcullisGate01.txt
PortcullisLarge01.txt
PuzzleDoorBase01.txt
PuzzleDoorKeyHole01.txt
PuzzleDoorKeyHoleCoral.txt
PuzzleDoorKeyHoleDiamond.txt
PuzzleDoorKeyHoleEbony.txt
PuzzleDoorKeyHoleEmerald.txt
PuzzleDoorKeyHoleGlass.txt
PuzzleDoorKeyHoleIron.txt
PuzzleDoorKeyHoleIvory.txt
PuzzleDoorKeyHoleRuby.txt
PuzzleDoorKeyHoleSapphire.txt
PuzzleDoorLargeWheel01.txt
PuzzleDoorLargeWheel02.txt
PuzzleDoorLargeWheel03.txt
PuzzleDoorLargeWheel04.txt
PuzzleDoorLargeWheel05.txt
PuzzleDoorLargeWheel06.txt
PuzzleDoorMediumWheel01.txt
PuzzleDoorMediumWheel02.txt
PuzzleDoorMediumWheel03.txt
PuzzleDoorMediumWheel04.txt
PuzzleDoorMediumWheel05.txt
PuzzleDoorMediumWheel06.txt
PuzzleDoorSmallWheel01.txt
PuzzleDoorSmallWheel02.txt
PuzzleDoorSmallWheel03.txt
PuzzleDoorSmallWheel04.txt
PuzzleDoorSmallWheel05.txt
PuzzleDoorSmallWheel06.txt
NorRotatingDoor01.txt
TG05LockedDoorPiece01.txt
NorLabyrinthianActivatedDoor01.txt
NorTempleEntranceHallDoor01.txt
NorPullBar01.txt
NorPullChain01.txt
NorPullChainAnim01.txt
MetalLever01.txt
NorLever01.txt
NorLever02.txt
NorSecRmSmDoorSm01.txt
NorSecRmSmDoorSm02.txt
FXbatGroup.txt
FXCameraAttachBlowingFog.txt
FXmothColNEW.txt
FXMothNEW.txt
FXMothSimple.txt
Moth.txt
RuinsPuzzleDoorFX.txt
SovngardePortalSeal01.txt
FXspiderWebKitDoorSpecial.txt
BlacksmithSharpeningWheelAnimatingProject.txt
FireSpitCookingProject.txt
LeverAnimating.txt
MillLogPile_Project.txt
WoodChopBlockProject.txt
ImpTowerWallCollapse01.txt
ShackleWallMarker.txt
Autoplay.txt
ExplosionArtAutoPlay.txt
IdlePlayIdle.txt
IdlePlayIdleForced.txt
IdlePlayStop.txt
IdleTransIdleBack.txt
IdleTransIdleBackML.txt
AutoPlayRagdoll.txt
BlendBetweenStatesVariable.txt
ChooseFrom3.txt
ChooseRandomAnim3.txt
IdlePlayIdle3.txt
IdlePlayIdle3Reset.txt
IdleRandomized.txt
StagesNoLoops.txt
waitPlayIdleAway.txt
INTPerkLine01.txt
INTPerkLines.txt
INTPerkStars01.txt
WRTempleTree02Root.txt
AlterPosFXHand01.txt
BeginLoopEnd.txt
BeginLoopEndMuffle.txt
BeginLoopEndStorm.txt
CastingBasic.txt
CastingRitualBody.txt
CastingWithIntro.txt
DragonRendHitEffect.txt
ElemetalFuryEnchAddOn01.txt
FXIceStormProjectile.txt
HealTargetFX.txt
IdleOnLoad.txt
LightningBolt01.txt
MAGDragonMouthFire.txt
MAGDragonPowerAbsorb.txt
MAGDragonPowerAbsorbMan.txt
MAGSpiderMouthWetSkin.txt
ShieldSpellBodyFX.txt
ShieldSpellHand01.txt
SlowTimeHitEffect.txt
SprayRange.txt
SprayRangePlus.txt
WardBodyFX.txt
WardInHandFX.txt
zProjectFireballProjectile01.txt
CommentTrigger.txt
CommentTrigger.txt
BatteringRam01.txt
BearTrap01.txt
TrapBoneAlarm01.txt
TrapBoneAlarm02.txt
BowTrap.txt
DoorDeadBolt01.txt
DoorDeadBoltDbl01.txt
DweCollapsingBalcony01.txt
TrapDweFirePillar01.txt
FalmerClaw180.txt
FalmerClaw270.txt
FalmerClaw90.txt
GargoyleHeadTrap01.txt
TrapHingeTrigger01.txt
LargeTrap01.txt
LargeTrapDwe01.txt
LargeTrap02.txt
LargeTrap02Dwe.txt
LargeTrap02180.txt
LargeTrap02Dwe180.txt
LargeTrap0290.txt
LargeTrapDwe0290.txt
LargeTrap01180.txt
LargeTrap01Dwe180.txt
LargeTrap0190.txt
LargeTrap01Dwe90.txt
LeanToTrap01.txt
TrapMagicCaster01.txt
TrapMagicCaster02.txt
TrapNorPlatform01.txt
TrapNorPlatformStairs01.txt
OilLampTrap01.txt
TrapNorPedestal01.txt
TrapPipePiston01.txt
TrapStonePressurePlate01.txt
TrapStonePressurePlate02.txt
TrapPressurePlateDwe01.txt
TrapFirePlate01.txt
TrapPressurePlateMetal01.txt
RiggedRockFall01.txt
TrapPressurePlateSkyhaven01.txt
TrapPressurePlateSkyhaven02.txt
TrapPressurePlateSkyhaven03.txt
TrapPressurePlateSkyhaven04.txt
TrapPressurePlateSkyhaven05.txt
SpikeTrap01.txt
SpikeTrapDwemer.txt
SpikeTrapFalmer.txt
SpinningRailBlade01.txt
TrapBladeSwinging01.txt
WallTraps.txt
WhiteRunDragonTrap01.txt
CreatureCasting.txt
DragonBloodHead.txt
DragonBloodTail.txt
DragonBloodHeadWingL.txt
DragonBloodHeadWingR.txt
DragonFly.txt
DragonMound.txt
DragonSkin.txt
DragonUnderskin.txt
Firefly.txt
Forge.txt
fxNocturnalBird.txt
IceWraithEffects.txt
MGFMagicFirePillarFX.txt
Moth.txt
MothBlended.txt
MS06PotemaEffects.txt
SarcophagusTopOpen.txt
SprigganFX01.txt
TFXDragonBreath.txt
TFXDragonLanding.txt
TFXDragonTakeoff.txt
TFXManBreath.txt
TFXManFootsteps.txt
TFXSwordBlood.txt
TrailerFX.txt
TrailerFX02.txt
TrailerFX03.txt
BoundBowProject.txt
BowProject.txt
DraugrBowSkinned.txt
EbonyBowSkinned.txt
FalmerBow.txt
GlassBowSkinned.txt
IronBow.txt
NightingaleBow.txt
OrcishBow.txt
SteelBow.txt
WoodenBow.txt
328
1
3
Behaviors\ChickenBehavior.hkx
Characters\ChickenCharater.hkx
Character Assets\skeleton.HKX
1
TurnRight[mirrored]
18
1
0
0
0
MainIdle
12
1
0
0
1
clipEnd:6.65767
Idle Fulbody2[mirror]
4
1
0
0
4
SoundPlay.NPCChickenScratch:0.333333
SoundPlay.NPCChickenScratch:0.6
SoundPlay.NPCChickenScratch:0.9
idleStop:1.33333
IdleHeadTurn1
6
1
0
0
1
idleStop:1.65967
Idle_Fulbody1
3
1
0
0
1
idleStop:2.66667
IdleHeadTurn1[mirror]
6
1
0
0
1
idleStop:1.65967
Idle_Fulbody1[Mirror]
3
1
0
0
1
idleStop:2.66667
Idle Fulbody2
4
1
0
0
4
SoundPlay.NPCChickenScratch:0.333333
SoundPlay.NPCChickenScratch:0.6
SoundPlay.NPCChickenScratch:0.9
idleStop:1.33333
Idle Feed1.hkx
4
1
0
0
4
SoundPlay.NPCChickenScratch:0.333333
SoundPlay.NPCChickenScratch:0.6
SoundPlay.NPCChickenScratch:0.9
00NextClip:1.33333
Idle Feed2.hkx
5
1
0
0
8
SoundPlay.NPCChickenPeck:0.166667
SoundPlay.NPCChickenPeck:0.333333
SoundPlay.NPCChickenPeck:0.5
SoundPlay.NPCChickenPeck:0.666667
SoundPlay.NPCChickenPeck:0.866667
SoundPlay.NPCChickenPeck:1.03333
SoundPlay.NPCChickenPeck:1.2
00NextClip:1.36667
TurnLeft90
18
1
0
0
0
Forward_WalkSlow
19
0.014
0
0
2
SyncB_Right:0.166667
SyncF_Left:0.7
Forward_Walk
19
1
0
0
2
SyncB_Right:0.166667
SyncF_Left:0.7
Forward_Run
13
1.6
0
0
2
SyncB_Right:0.4
SyncF_Left:0.625
TurnCannedL180
16
1
0
0
1
cannedTurnStop:1.23333
TurnCannedL90
17
1
0
0
1
cannedTurnStop:0.733333
TurnCannedL180Flee
14
1
0
0
1
cannedTurnMove:0.733333
TurnCannedL90Flee
15
1
0
0
1
cannedTurnMove:0.734333
TurnCannedR90Flee[mirrored]
15
1
0
0
1
cannedTurnMove:0.733333
TurnCannedR180Flee[mirrored]
14
1
0
0
1
cannedTurnMove:0.733333
TurnCannedR90[Mirrored]
17
1
0
0
1
cannedTurnStop:0.733333
TurnCannedR180[Mirrored]
16
1
0
0
1
cannedTurnStop:1.23333
Idle_LayDownExit
7
1
0
0
1
ReturnToDefault:0.666667
Idle LayDefault
8
1
0
0
1
clipEnd:6.66667
Idle SitdPeck.HKX
11
1
0
0
6
SoundPlay.NPCChickenPeck:1.5
SoundPlay.NPCChickenPeck:1.7
SoundPlay.NPCChickenPeck:1.86667
SoundPlay.NPCChickenPeck:2.03333
SoundPlay.NPCChickenPeck:2.2
00NextClip:3.33333
Idle SitdHeadturn.HKX
9
1
0
0
1
00NextClip:2.66667
Idle SitdHeadturn.HKX00
9
1
0
0
1
00NextClip:2.66667
Idle LayDownStart.HKX
10
1
0
0
1
to_IdlleLayDownDefault:0.666667
AggroWarning1.hkx
0
1
0
0
1
ReturnToDefault:1.33333
AggroWarning2.hkx
0
1
0
0
1
ReturnToDefault:1.33133
ReanimateRight
1
1
0
0
3
Getup:0.203
AddCharacterControllerToWorld:1.504
GetUpEnd:2.7
ReanimateLeft
1
1
0
0
3
Getup:0.1
AddCharacterControllerToWorld:1.504
GetUpEnd:2.7
ReanimateStanding
2
1
0
0
3
AddCharacterControllerToWorld:0
Getup:0.141
GetUpEnd:1.36667
GetUpRightClip
1
1
0
0
3
AddCharacterControllerToWorld:1.702
Getup:1.703
GetUpEnd:2.7
GetUpLeftClip
1
1
0
0
3
Getup:1.759
AddCharacterControllerToWorld:1.761
GetUpEnd:2.7
GetUpStanding
2
1
0
0
3
AddCharacterControllerToWorld:0
Getup:0.121
GetUpEnd:1.36667
219
0
1.33333
1
1.33333 0 0 0
1
1.33333 0 0 0 1
1
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1
2.7 0 0 0
1
2.7 0 0 0 1
2
1.36667
1
1.36667 0 0 0
1
1.36667 0 0 0 1
3
2.66667
1
2.66667 0 0 0
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2.66667 0 0 0 1
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1.33333
1
1.33333 0 0 0
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1.33333 0 0 0 1
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1.36667
1
1.36667 0 0 0
1
1.36667 0 0 0 1
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1.66667
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1.66667 0 0 0
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1.66667 0 0 0 1
7
0.666667
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1
0.666667 0 0 0 1
8
6.66667
1
6.66667 0 0 0
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6.66667 0 0 0 1
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2.66667
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2.66667 0 0 0 1
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3.33333
1
3.33333 0 0 0
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0.666667
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1
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6.66667
1
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13
1
1
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14
0.833333
4
0.333333 2.39327e-006 -8.38587 0
0.5 5.1638e-006 -23.4908 0
0.666667 6.87373e-006 -46.8449 0
0.833333 7.75341e-006 -62.3171 0
17
0.0666667 0 0 0.000488281 1
0.1 0 0 0.0337167 0.999431
0.166667 0 0 0.183742 0.982975
0.3 0 0 0.412578 0.910922
0.333333 0 0 0.474793 0.880098
0.366667 0 0 0.54351 0.839403
0.4 0 0 0.636461 0.771309
0.433333 0 0 0.740306 0.67227
0.466667 0 0 0.819643 0.572875
0.5 0 0 0.860023 0.510256
0.533333 0 0 0.889168 0.45758
0.6 0 0 0.952997 0.302981
0.633333 0 0 0.968874 0.247556
0.666667 0 0 0.97897 0.204006
0.733333 0 0 0.98999 0.141137
0.8 0 0 0.99962 0.0275792
0.833333 0 0 1 7.54979e-008
15
0.833333
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0.166667 -7.51019 5.68434e-014 0
0.533333 -39.4088 -8.5265e-013 0
0.633333 -52.9274 -8.52651e-013 0
0.766667 -82.6593 -8.52651e-013 0
0.833333 -89.1641 -8.52658e-013 0
13
0.0333333 0 0 0.0250364 0.999687
0.0666667 0 0 0.0829399 0.996555
0.133333 0 0 0.213426 0.976959
0.2 0 0 0.355932 0.934512
0.233333 0 0 0.417843 0.908519
0.266667 0 0 0.464819 0.885406
0.4 0 0 0.605886 0.795551
0.466667 0 0 0.659292 0.751887
0.5 0 0 0.679388 0.733779
0.533333 0 0 0.694399 0.719591
0.566667 0 0 0.703823 0.710375
0.633333 0 0 0.707107 0.707107
0.833333 0 0 0.707107 0.707107
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1.33333
1
1.33333 0 0 0
17
0.0333333 0 0 0.00292968 0.999996
0.0666667 0 0 0.0113989 0.999935
0.133333 0 0 0.0439713 0.999033
0.2 0 0 0.095282 0.99545
0.266667 0 0 0.162638 0.986686
0.333333 0 0 0.24298 0.970031
0.433333 0 0 0.380097 0.924946
0.533333 0 0 0.525175 0.850994
0.8 0 0 0.850995 0.525174
0.9 0 0 0.924947 0.380097
1 0 0 0.970031 0.24298
1.06667 0 0 0.986686 0.162637
1.13333 0 0 0.99545 0.095281
1.2 0 0 0.999033 0.0439682
1.26667 0 0 0.999935 0.0113881
1.3 0 0 0.999996 0.00289626
1.33333 0 0 1 7.54979e-008
17
0.833333
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0.833333 0 0 0
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0.0666667 0 0 0.00586951 0.999983
0.133333 0 0 0.0279767 0.999609
0.166667 0 0 0.0472581 0.998883
0.2 0 0 0.0731337 0.997322
0.233333 0 0 0.106406 0.994323
0.266667 0 0 0.14781 0.989016
0.3 0 0 0.205235 0.978713
0.333333 0 0 0.280817 0.959761
0.366667 0 0 0.366378 0.930466
0.433333 0 0 0.535731 0.844388
0.466667 0 0 0.606013 0.795455
0.5 0 0 0.660116 0.751164
0.533333 0 0 0.694781 0.719222
0.566667 0 0 0.707107 0.707107
0.833333 0 0 0.707107 0.707107
18
0.833333
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0.0666667 0 0 0.00586951 0.999983
0.133333 0 0 0.0279767 0.999609
0.166667 0 0 0.0472581 0.998883
0.2 0 0 0.0731337 0.997322
0.233333 0 0 0.106406 0.994323
0.266667 0 0 0.14781 0.989016
0.3 0 0 0.205235 0.978713
0.333333 0 0 0.280817 0.959761
0.366667 0 0 0.366378 0.930466
0.433333 0 0 0.535731 0.844388
0.466667 0 0 0.606013 0.795455
0.5 0 0 0.660116 0.751164
0.533333 0 0 0.694781 0.719222
0.566667 0 0 0.707107 0.707107
0.833333 0 0 0.707107 0.707107
19
1
1
1 0 34.7115 0
1
1 0 0 0 1
267
1
3
Behaviors\HareBehavior.hkx
Characters\HareCharater.hkx
Character Assets\skeleton.HKX
1
TurnRight[mirrored]
16
1
0
0
2
FootFront:0.333333
FootBack:0.7
MainIdle
11
1
0
0
1
clipEnd:6.65767
Idle LookRight[Mirror]
9
1
0
0
1
idleStop:2.66667
Idle SitUpLookLeft
10
1
0
0
1
idleStop:3.993
Idle LookLeft
9
1
0
0
1
idleStop:2.66667
Idle SitUpLookLeft[mirror]
10
1
0
0
1
idleStop:3.993
Idle_EarFromt
3
1
0
0
1
PickNewMandible_Idle:2.33333
Idle_EarLeft
4
1
0
0
1
PickNewMandible_Idle:2.33333
TurnLeft90
16
1
0
0
2
FootFront:0.333333
FootBack:0.7
Forward_WalkSlow
17
0.058
0
0
2
FootBack:0.2
FootFront:0.433333
Forward_Walk
17
1
0
0
2
FootBack:0.2
FootFront:0.433333
Forward_Run
12
1.6
0
0
2
FootFront:0.233333
FootBack:0.3125
TurnCannedL180
15
1
0
0
3
FootFront:0.466667
FootBack:0.9
cannedTurnStop:1.56667
TurnCannedL90
16
1
0
0
3
FootFront:0.333333
FootBack:0.7
cannedTurnStop:1.23333
TurnCannedL180Flee
13
1
0
0
5
FootFront:0.233333
FootFront:0.266667
FootBack:0.5
FootBack:0.5
cannedTurnMove:0.566667
TurnCannedL90Flee
14
1
0
0
3
FootFront:0.3
FootBack:0.5
cannedTurnMove:0.566667
TurnCannedR180[Mirrored]
15
1
0
0
3
FootFront:0.466667
FootBack:0.9
cannedTurnStop:1.56667
TurnCannedR90[Mirrored]
16
1
0
0
3
FootFront:0.333333
FootBack:0.7
cannedTurnStop:1.23333
TurnCannedR180Flee[mirrored]
13
1
0
0
5
FootFront:0.233333
FootFront:0.266667
FootBack:0.5
FootBack:0.5
cannedTurnMove:0.566667
TurnCannedR90Flee[mirrored]
14
1
0
0
3
FootFront:0.3
FootBack:0.5
cannedTurnMove:0.566667
Idle Feed1.hkx
5
1
0
0
1
ReturnToDefault:6.66667
Idle Feed2.hkx
5
1
0
0
1
ReturnToDefault:6.66667
Idle_LayDownExit
8
1
0
0
1
idleStop:1.66667
Idle LayDefault
6
1
0
0
1
clipEnd:6.66667
Idle LayDownStart.HKX
7
1
0
0
1
to_IdlleLayDownDefault:1.66667
AggroWarning1.hkx
0
1
0
0
1
ReturnToDefault:6.66667
AggroWarning2.hkx
1
1
0
0
1
ReturnToDefault:6.66467
ReanimateClip
2
1
0
0
3
AddCharacterControllerToWorld:0.993
Reanimated:0.996
GetUpEnd:1.5
GetUpRightClip
2
1
0
0
3
AddCharacterControllerToWorld:1.4
Getup:1.409
GetUpEnd:1.5
193
0
6.66667
1
6.66667 0 0 0
1
6.66667 0 0 0 1
1
6.66667
1
6.66667 0 0 0
1
6.66667 0 0 0 1
2
1.5
1
1.5 0 0 0
1
1.5 0 0 0 1
9
2.66667
1
2.66667 0 0 0
1
2.66667 0 0 0 1
10
4
1
4 0 0 0
1
4 0 0 0 1
3
2.33333
1
2.33333 0 0 0
1
2.33333 0 0 0 1
4
2.33333
1
2.33333 0 0 0
1
2.33333 0 0 0 1
5
6.66667
1
6.66667 0 0 0
1
6.66667 0 0 0 1
6
6.66667
1
6.66667 0 0 0
1
6.66667 0 0 0 1
7
1.66667
1
1.66667 0 0 0
1
1.66667 0 0 0 1
8
1.66667
1
1.66667 0 0 0
1
1.66667 0 0 0 1
11
6.66667
1
6.66667 0 0 0
1
6.66667 0 0 0 1
12
0.5
1
0.5 0 100.194 0
1
0.5 0 0 0 1
13
0.666667
6
0.233333 -12.3099 -6.20839 0
0.4 -13.714 -13.6669 0
0.533333 -10.0524 -27.3385 0
0.6 -10.0904 -42.1138 0
0.633333 -10.0578 -52.269 0
0.666667 -10.0129 -57.0467 0
12
0.0333333 0 0 0.0251267 0.999684
0.0666667 0 0 0.0907848 0.995871
0.1 0 0 0.181945 0.983309
0.166667 0 0 0.378649 0.92554
0.2 0 0 0.48084 0.876808
0.3 0 0 0.780028 0.625745
0.366667 0 0 0.930885 0.365313
0.4 0 0 0.973432 0.228976
0.433333 0 0 0.99375 0.111631
0.466667 0 0 0.999542 0.0302579
0.5 0 0 1 1.94707e-007
0.666667 0 0 1 -2.8213e-007
14
0.666667
4
0.2 -3.39771 2.57728 0
0.4 -17.8759 4.24963 0
0.633333 -57.4441 4.79668 0
0.666667 -63.8134 4.80244 0
12
0.0333333 0 0 0.00334748 0.999994
0.0666667 0 0 0.0133585 0.999911
0.1 0 0 0.0302641 0.999542
0.133333 0 0 0.054187 0.998531
0.166667 0 0 0.0852389 0.996361
0.2 0 0 0.153186 0.988197
0.233333 0 0 0.241008 0.970523
0.3 0 0 0.383641 0.923482
0.4 0 0 0.550824 0.834622
0.466667 0 0 0.679823 0.733376
0.5 0 0 0.707107 0.707107
0.666667 0 0 0.707107 0.707106
15
1.66667
5
0.466667 -13.0269 -7.36113 0
0.766667 -13.1988 -11.8218 0
1.03333 -6.36323 -18.4573 0
1.3 -0.117303 -28.608 0
1.66667 8.16447e-006 -28.8072 0
19
0.0333333 0 0 0.00758797 0.999971
0.0666667 0 0 0.0288965 0.999582
0.1 0 0 0.061857 0.998085
0.133333 0 0 0.104292 0.994547
0.166667 0 0 0.153958 0.988077
0.233333 0 0 0.26571 0.964053
0.333333 0 0 0.43566 0.900111
0.366667 0 0 0.497593 0.867411
0.433333 0 0 0.6275 0.778617
0.6 0 0 0.895906 0.444244
0.666667 0 0 0.955155 0.296107
0.7 0 0 0.973895 0.226998
0.733333 0 0 0.986472 0.163929
0.766667 0 0 0.994065 0.10879
0.8 0 0 0.997994 0.0633067
0.833333 0 0 0.999578 0.029055
0.866667 0 0 0.999972 0.00749064
0.9 0 0 1 7.54979e-008
1.66667 0 0 1 7.54979e-008
16
1.33333
1
1.33333 -9.75782e-019 -4.52364e-026 0
16
0.133333 0 0 0.00375055 0.999993
0.233333 0 0 0.0182397 0.999834
0.333333 0 0 0.0511876 0.998689
0.366667 0 0 0.0701445 0.997537
0.4 0 0 0.0962565 0.995357
0.466667 0 0 0.163942 0.98647
0.6 0 0 0.318706 0.947854
0.666667 0 0 0.382683 0.92388
0.766667 0 0 0.47056 0.882368
0.933333 0 0 0.612974 0.790103
1 0 0 0.656537 0.754294
1.06667 0 0 0.687945 0.725763
1.1 0 0 0.69836 0.715747
1.13333 0 0 0.704858 0.709349
1.3 0 0 0.707107 0.707107
1.33333 0 0 0.707107 0.707107
17
0.833333
1
0.833333 0 52.2566 0
1
0.833333 0 0 0 1
368
1
3
Behaviors\AtronachFlameBehavior.hkx
Characters\AtronachFlame.hkx
Character Assets\skeleton.hkx
1
ReanimateClip
19
1
0
0
3
GetUpEnd:2.66667
Reanimated:2.66667
AddCharacterControllerToWorld:2.66667
GetUpClip
19
1
0
0
3
AddCharacterControllerToWorld:0.623
Getup:0.623
GetUpEnd:2.66667
Summon.hkx
30
1
0
0
1
summonStop:2
TurnLoopingL_Mirror
31
1
0
0
0
MT_Idle
19
1
0
0
0
Idle special1.hkx
8
1
0
0
1
idleStop:2.13333
Idle special2.hkx
9
1
0
0
1
idleStop:2.16667
TurnLoopingL
31
1
0
0
0
WalkForward_Slow
33
0.1
0
0
0
WalkForward00
33
1
0
0
0
RunForward
23
1
0
0
0
WalkForwardL_Mirror_Slow
34
0.1
0
0
0
WalkForwardL_Mirror
34
1
0
0
0
RunForwardL_Mirror
24
1
0
0
0
WalkBackward_Slow
32
0.1
0
0
0
WalkBackward
32
1
0
0
0
RunBackward
22
1
0
0
0
WalkForwardL_Slow
34
0.1
0
0
0
WalkForwardL
34
1
0
0
0
RunForwardL
24
1
0
0
0
CombatIdle special1.hkx
5
1
0
0
1
idleStop:1.66667
CombatIdle special2.hkx
6
1
0
0
1
idleStop:1.6
CombatIdle
4
1
0
0
0
AttackLeft1
0
1
0
0
4
weaponSwing:0.333333
preHitFrame:0.433333
HitFrame:0.6
attackStop:1.194
Mag_FF_RH_In
16
1
0
0
1
Magic_Pre_Out:0.8
Mag_FF_RH_Loop
17
1
0
0
0
Mag_FF_RH_Out
18
1
0
0
2
MLh_SpellFire_Event:0.233334
Spell_Stop:1.26667
Mag_FF_LH_In
13
1
0
0
1
Magic_Pre_Out:1
Mag FF LH Loop.hkx
14
1
0
0
0
Mag_FF_LH_Loop
14
1
0
0
0
Mag_FF_LH_Out
15
1
0
0
2
MLh_SpellFire_Event:0.266667
Spell_Stop:1.33333
Mag_Con_LH_In
10
1
0
0
1
Magic_Pre_Out:1.13333
Mag_Con_LH_Loop
11
1
0
0
0
Mag_Con_LH_Out
12
1
0
0
1
Spell_Stop:1
AttackPowerForward2.hkx
2
1
0
0
6
weaponSwing:0.3
preHitFrame:0.466667
SoundPlay.NPCAtronachFlameAttackA:0.566667
HitFrame:0.633333
SoundPlay.NPCAtronachFlameAttackB:0.933333
attackStop:1.86667
AttackPowerForward
1
1
0
0
6
weaponSwing:0.366667
SoundPlay.NPCAtronachFlameAttackA:0.566667
preHitFrame:0.666667
HitFrame:0.833333
SoundPlay.NPCAtronachFlameAttackB:1.26667
attackStop:1.93333
RecoilLeft1
20
1
0
0
1
recoilStop:1.33333
RecoilRight1
21
1
0
0
1
recoilStop:1
AttackRight1
3
1
0
0
4
weaponSwing:0.266667
preHitFrame:0.366667
HitFrame:0.533333
attackStop:1.26667
StaggerB Small.hkx
26
1
0
0
1
staggerStop:1.16667
StaggerB Large.hkx
25
1
0
0
1
staggerStop:1.6
StaggerF.hkx
27
1
0
0
1
staggerStop:1.56667
StaggerL.hkx
28
1
0
0
1
staggerStop:1.6
StaggerR.hkx
29
1
0
0
1
staggerStop:1.6
Death Clip
7
1
0
0
1
Ragdoll:1.7
295
0
1.2
1
1.2 0 0 0
1
1.2 0 0 0 1
1
1.93333
9
0.0333333 -2.45577 3.05956 0
0.1 -15.3013 21.6777 0
0.166667 -23.6132 43.9428 0
0.366667 -19.1039 103.847 0
0.466667 -14.5945 124.099 0
0.566667 -9.58419 133.771 0
0.866667 0.937574 139.48 0
1.16667 1.08603 145.939 0
1.93333 1.08603 145.939 0
1
1.93333 0 0 0 1
2
1.86667
9
0.0333333 0.923281 3.86758 0
0.233333 9.8511 67.8934 0
0.4 12.047 117.306 0
0.5 8.78443 136.078 0
0.6 7.01216 140.357 0
1.16667 7.01216 142.36 0
1.43333 7.01216 148.084 0
1.7 7.01216 151.306 0
1.86667 7.01216 155.811 0
1
1.86667 0 0 0 1
3
1.26667
1
1.26667 0 0 0
1
1.26667 0 0 0 1
4
2.66667
1
2.66667 0 0 0
1
2.66667 0 0 0 1
5
1.66667
1
1.66667 0 0 0
1
1.66667 0 0 0 1
6
1.6
1
1.6 0 0 0
1
1.6 0 0 0 1
7
1.7
1
1.7 0 0 0
1
1.7 0 0 0 1
8
2.13333
1
2.13333 0 0 0
1
2.13333 0 0 0 1
9
2.16667
1
2.16667 0 0 0
1
2.16667 0 0 0 1
19
2.66667
1
2.66667 0 0 0
1
2.66667 0 0 0 1
10
1.13333
1
1.13333 0 0 0
1
1.13333 0 0 0 1
11
1
1
1 0 0 0
1
1 0 0 0 1
12
1
1
1 0 0 0
1
1 0 0 0 1
13
1
1
1 0 0 0
1
1 0 0 0 1
14
1
1
1 0 0 0
1
1 0 0 0 1
15
1.33333
1
1.33333 0 0 0
1
1.33333 0 0 0 1
16
0.8
1
0.8 0 0 0
1
0.8 0 0 0 1
17
1
1
1 0 0 0
1
1 0 0 0 1
18
1.26667
1
1.26667 0 0 0
1
1.26667 0 0 0 1
20
1.33333
5
0.1 1.52856e-012 -8.02349 0
0.3 -1.12319e-006 -34.8371 0
0.433333 -1.95912e-006 -44.7745 0
1.06667 7.56096e-006 -47.2008 0
1.33333 1.40638e-005 -46.5701 0
1
1.33333 0 0 0 1
21
1
4
0.1 -1.55926e-006 -6.97273 0
0.266667 -8.37827e-007 -27.8903 0
0.566667 3.89701e-006 -31.3209 0
1 9.59582e-006 -31.7751 0
1
1 0 0 0 1
22
1.33333
1
1.33333 0 -666 0
1
1.33333 0 0 0 1
23
1.33333
1
1.33333 0 666 0
1
1.33333 0 0 0 1
24
1.33333
1
1.33333 -666 0 0
1
1.33333 0 0 0 1
25
1.6
6
0.233333 0 -132.849 0
0.333333 0 -182.557 0
0.4 0 -206.907 0
0.466667 0 -219.13 0
1.43333 0 -214.618 0
1.6 0 -213.677 0
1
1.6 0 0 0 1
26
1.16667
4
0.3 0 -83.9309 0
0.4 0 -105.732 0
0.5 0 -113.887 0
1.16667 0 -106.92 0
1
1.16667 0 0 0 1
27
1.56667
6
0.1 0 76.9379 0
0.133333 0 94.6019 0
0.2 0 115.839 0
0.266667 0 127.071 0
0.433333 0 131.516 0
1.56667 0 136.923 0
1
1.56667 0 0 0 1
28
1.6
7
0.1 -32.2354 -9.81049e-006 0
0.2 -68.35 -2.07925e-005 0
0.266667 -83.3856 -2.5353e-005 0
0.433333 -96.7939 -2.94021e-005 0
0.866667 -99.0391 -3.00802e-005 0
1.5 -89.624 -2.72369e-005 0
1.6 -89.624 -2.72369e-005 0
1
1.6 0 0 0 1
29
1.6
7
0.1 32.2355 9.65918e-006 0
0.2 68.3501 2.04898e-005 0
0.266667 83.3856 2.50106e-005 0
0.433333 96.7937 2.90597e-005 0
0.866667 99.0389 2.97377e-005 0
1.5 89.624 2.68945e-005 0
1.6 89.624 2.68945e-005 0
1
1.6 0 0 0 1
30
2
1
2 0 0 0
1
2 0 0 0 1
31
2.66667
1
2.66667 0 0 0
3
1 0 0 1 7.54979e-008
2 0 0 0.000488432 -1
2.66667 -0 -0 -0.866025 -0.5
32
2.66667
1
2.66667 0 -300 0
1
2.66667 0 0 0 1
33
2.66667
1
2.66667 0 300 0
1
2.66667 0 0 0 1
34
2.66667
1
2.66667 -300 0 0
1
2.66667 0 0 0 1
615
1
3
Behaviors\AtronachFrostBehavior.hkx
Characters\AtronachFrostCharacter.hkx
Character Assets\skeleton.HKX
1
TurnR_91
26
1
0
0
2
FootRight:0.266667
FootLeft:0.466667
TurnR_181
25
1
0
0
1
FootRight:0.866667
Idle
9
1
0
0
0
TurnL_91
24
1
0
0
2
FootLeft:0.266667
FootRight:0.466667
TurnL_181
23
1
0
0
2
FootLeft:0.533333
FootRight:0.866667
WalkF_Slow00
29
0.0705418
0
0
4
SyncRight:0.4
FootRight:0.4
SyncLeft:1.2
FootLeft:1.2
WalkF00
29
1
0
0
4
SyncRight:0.4
FootRight:0.4
SyncLeft:1.2
FootLeft:1.2
RunF00
16
1
0
0
4
FootRight:0.3
SyncRight:0.3
FootLeft:0.8
SyncLeft:0.8
WalkR_Slow00
31
0.0699619
0
0
4
FootRight:0.366667
SyncRight:0.366667
FootLeft:1.03333
SyncLeft:1.03333
WalkR00
31
1
0
0
4
FootRight:0.366667
SyncRight:0.366667
FootLeft:1.03333
SyncLeft:1.03333
RunR00
18
1
0
0
4
FootRight:0.366667
SyncRight:0.366667
FootLeft:0.866667
SyncLeft:0.866667
WalkB_Slow00
28
0.0869716
0
0
4
FootRight:0.366667
SyncRight:0.366667
FootLeft:1.36667
SyncLeft:1.36667
WalkB00
28
1
0
0
4
FootRight:0.366667
SyncRight:0.366667
FootLeft:1.36667
SyncLeft:1.36667
RunB00
15
1
0
0
4
FootRight:0.433333
SyncRight:0.433333
FootLeft:1.03333
SyncLeft:1.03333
WalkL_Slow00
30
0.0723906
0
0
4
FootRight:0.433333
SyncRight:0.433333
FootLeft:1
SyncLeft:1
WalkL00
30
1
0
0
4
FootRight:0.433333
SyncRight:0.433333
FootLeft:1
SyncLeft:1
RunL00
17
1
0
0
4
FootRight:0.3
SyncRight:0.3
FootLeft:0.766667
SyncLeft:0.766667
TurnR_90
26
1
0
0
2
FootRight:0.266667
FootLeft:0.466667
TurnR_180
25
1
0
0
1
FootRight:0.866667
CombatIdle
5
1
0
0
0
TurnL_90
24
1
0
0
2
FootLeft:0.266667
FootRight:0.466667
TurnL_180
23
1
0
0
2
FootLeft:0.533333
FootRight:0.866667
WalkF_Slow
29
0.0705418
0
0
4
SyncRight:0.4
FootRight:0.4
SyncLeft:1.2
FootLeft:1.2
WalkF
29
1
0
0
4
SyncRight:0.4
FootRight:0.4
SyncLeft:1.2
FootLeft:1.2
RunF
16
1
0
0
4
FootRight:0.3
SyncRight:0.3
FootLeft:0.8
SyncLeft:0.8
WalkR_Slow
31
0.0699619
0
0
4
FootRight:0.366667
SyncRight:0.366667
FootLeft:1.03333
SyncLeft:1.03333
WalkR
31
1
0
0
4
FootRight:0.366667
SyncRight:0.366667
FootLeft:1.03333
SyncLeft:1.03333
RunR
18
1
0
0
4
FootRight:0.366667
SyncRight:0.366667
FootLeft:0.866667
SyncLeft:0.866667
WalkB_Slow
28
0.0869716
0
0
4
FootRight:0.366667
SyncRight:0.366667
FootLeft:1.36667
SyncLeft:1.36667
WalkB
28
1
0
0
4
FootRight:0.366667
SyncRight:0.366667
FootLeft:1.36667
SyncLeft:1.36667
RunB
15
1
0
0
4
FootRight:0.433333
SyncRight:0.433333
FootLeft:1.03333
SyncLeft:1.03333
WalkL_Slow
30
0.0723906
0
0
4
FootRight:0.433333
SyncRight:0.433333
FootLeft:1
SyncLeft:1
WalkL
30
1
0
0
4
FootRight:0.433333
SyncRight:0.433333
FootLeft:1
SyncLeft:1
RunL
17
1
0
0
4
FootRight:0.3
SyncRight:0.3
FootLeft:0.766667
SyncLeft:0.766667
PowerAttack_L1
10
1
0
0
10
SoundPlay:0
SoundPlay:1
preHitFrame:1.36667
weaponSwing:1.4
StartAnimationDriven:1.5
HitFrame:1.53333
CameraShake:1.53333
SoundPlay:1.56667
SoundPlay:1.56667
attackStop:3
Attack_R1
1
1
0
0
6
SoundPlay:0
FootLeft:0.3
preHitFrame:0.333333
weaponSwing:0.366667
HitFrame:0.5
attackStop:1.56667
Attack_L1
0
1
0
0
7
SoundPlay:0
FootLeft:0.5
preHitFrame:0.666667
weaponSwing:0.7
HitFrame:0.833333
FootLeft:1.8
attackStop:2
PowerAttack_R1
11
1
0
0
11
SoundPlay:0
FootLeft:0.266667
FootRight:0.633333
SoundPlay:0.766667
preHitFrame:0.9
weaponSwing:0.933333
FootLeft:0.966667
HitFrame:1.06667
FootRight:1.73333
FootLeft:2.03333
attackStop:2.16667
Recoil_R1.HKX
14
1
0
0
2
FootLeft:0.433333
recoilStop:1.36667
Recoil_L1.HKX
13
1
0
0
2
FootLeft:0.4
recoilStop:1.16667
UpperBodyTurnRBlockIdle
4
1
0
0
0
BlockIdle
4
1
0
0
0
BlockHit
3
1
0
0
1
blockHitStop:1
UpperBodyTurnLBlockIdle
4
1
0
0
0
BlockIdle.HKX
4
1
0
0
0
BlockHit.HKX
3
1
0
0
2
staggerStop:1
blockHitStop:1
Bash
2
1
0
0
5
preHitFrame:0.3
weaponSwing:0.333333
FootLeft:0.366667
HitFrame:0.466667
bashStop:1.13333
PowerBash
12
1
0
0
6
FootRight:0.6
FootLeft:0.966667
preHitFrame:1
weaponSwing:1.03333
HitFrame:1.16667
bashStop:2.66667
CombatIdle02
6
1
0
0
2
SoundPlay:0
idleStop:1.33333
WeapUnEquip
27
1
0
0
2
weaponSheathe:0.433333
weapUnequipOut:2
StaggerForward
21
1
0
0
3
FootLeft:0.3
FootRight:0.733333
staggerStop:1.5
Stagger_Small
20
0.75
0
0
4
FootLeft:0.433333
FootRight:0.6
FootLeft:0.9
staggerStop:1.77778
Stagger_Large
19
0.75
0
0
7
FootLeft:0.433333
FootRight:0.7
FootLeft:1.2
FootRight:1.66667
FootLeft:2.16667
FootRight:2.53333
staggerStop:3.55556
WeapEquip
8
1
0
0
2
weaponDraw:0.333333
weapEquipOut:0.666667
Dispel.HKX
7
1
0
0
2
FootRight:0.133333
FootLeft:0.466667
Summon
22
1
0
0
2
FootRight:0.833333
summonStop:2
Spinning Death Clip
20
1
0
0
4
FootLeft:0.433333
FootRight:0.6
Ragdoll:0.77
FootLeft:0.9
ReanimateClip
9
1
0
0
3
GetUpEnd:3.33333
Reanimated:3.33333
AddCharacterControllerToWorld:3.33333
GetUpClip
9
1
0
0
3
AddCharacterControllerToWorld:0.623
Getup:0.623
GetUpEnd:3.33333
257
0
2
1
2 0 0 0
1
2 0 0 0 1
1
1.56667
5
0.133333 0 7.34095 0
0.3 0 20.271 0
0.9 0 19.9589 0
1.1 0 0.896112 0
1.56667 0 0 0
1
1.56667 0 0 0 1
2
1.13333
1
1.13333 0 0 0
1
1.13333 0 0 0 1
3
1
1
1 0 0 0
1
1 0 0 0 1
4
2
1
2 0 0 0
1
2 0 0 0 1
5
2
1
2 0 0 0
1
2 0 0 0 1
6
1.33333
1
1.33333 0 0 0
1
1.33333 0 0 0 1
7
0.666667
1
0.666667 0 0 0
1
0.666667 0 0 0 1
8
0.666667
1
0.666667 0 0 0
1
0.666667 0 0 0 1
9
3.33333
1
3.33333 0 0 0
1
3.33333 0 0 0 1
10
3
1
3 0 0 0
1
3 0 0 0 1
11
2.16667
10
0.0666667 0.629814 5.22892 0
0.133333 1.25963 19.9077 0
0.233333 0.502852 56.3369 0
0.333333 -1.0107 105.523 0
0.6 -0.813252 260.249 0
0.7 5.61703 312.554 0
0.8 18.2025 353.802 0
0.866667 26.344 372.639 0
0.933333 31.5419 382.782 0
2.16667 32.3019 384.121 0
1
2.16667 0 0 0 1
12
2.66667
7
0.433333 5.4845 5.33859 0
0.5 3.87006 11.193 0
0.6 2.72987 27.2224 0
0.833333 -4.29521 51.0597 0
1 -4.16463 73.7957 0
1.13333 -4.13915 77.1386 0
2.66667 -4.13915 77.1386 0
1
2.66667 0 0 0 1
13
1.16667
1
1.16667 0 0 0
1
1.16667 0 0 0 1
14
1.36667
1
1.36667 0 0 0
1
1.36667 0 0 0 1
15
1.13333
1
1.13333 0 -220.793 0
1
1.13333 0 0 0 1
16
1
1
1 0 325.383 0
1
1 0 0 0 1
17
1
1
1 -277.456 0 0
1
1 0 0 0 1
18
1
1
1 275.36 0 0
1
1 0 0 0 1
21
1.5
4
0.233333 -5.15701 41.9128 0
0.433333 -9.49693 77.1848 0
0.566667 -10.9477 88.9756 0
1.5 -11.0167 89.5367 0
1
1.5 0 0 0 1
19
2.66667
9
0.166667 0.722918 -8.18078 0
0.4 2.99809 -38.2122 0
0.733333 3.46875 -86.8658 0
0.966667 -13.351 -122.895 0
1.23333 -37.2097 -160.479 0
1.43333 -43.7742 -176.959 0
1.76667 -47.7026 -190.311 0
2.46667 -48.6537 -193.741 0
2.66667 -48.6537 -193.741 0
1
2.66667 0 0 0 1
20
1.33333
3
0.566667 -11.8936 -4.14352 0
1 -22.5207 -10.4206 0
1.33333 -22.5207 -10.4206 0
1
1.33333 0 0 0 1
22
2
1
2 0 0 0
1
2 0 0 0 1
23
1
1
1 0 0 0
1
1 0 0 1 7.54979e-008
24
1
1
1 0 0 0
1
1 0 0 0.707107 0.707107
25
1
1
1 0 0 0
2
0.966667 -0 -0 -0.99863 0.052336
1 -0 -0 -1 7.54979e-008
26
1
1
1 0 0 0
1
1 -0 -0 -0.707107 0.707107
27
2
1
2 0 0 0
1
2 0 0 0 1
28
1.8
1
1.8 0 -100.552 0
1
1.8 0 0 0 1
29
1.46667
1
1.46667 0 103.954 0
1
1.46667 0 0 0 1
30
1.43333
1
1.43333 -99.6876 0 0
1
1.43333 0 0 0 1
31
1.33333
1
1.33333 95.2897 0 0
1
1.33333 0 0 0 1
360
1
3
Behaviors\AtronachStormBehavior.hkx
Characters\AtronachStormCharacter.hkx
Character Assets\skeleton.HKX
1
ReanimateClip
25
1
0
0
3
GetUpEnd:3
Reanimated:3
AddCharacterControllerToWorld:3
GetUpClip
25
1
0
0
3
AddCharacterControllerToWorld:0.623
Getup:0.623
GetUpEnd:3
Idle
6
1
0
0
1
SyncPoint:0
IdleUpperbody
6
1
0
0
1
SyncPoint:0
WalkF
19
1
0
0
1
SyncPoint:0
WalkR
21
1
0
0
1
SyncPoint:0
WalkB
18
1
0
0
1
SyncPoint:0
WalkL
20
1
0
0
1
SyncPoint:0
CombatIdle
4
1
0
0
9
SyncPoint:0
R1_Start:0
R1_Stop:0.5
L1_Start:0.533333
L1_Stop:1
R2_Start:1.03333
R2_Stop:1.5
L2_Start:1.53333
L2_Stop:2
MagicIdle
13
1
0
0
1
SyncPoint:0
CombatWalkF
19
1
0
0
1
SyncPoint:0
CombatWalkR
21
1
0
0
1
SyncPoint:0
CombatWalkB
18
1
0
0
1
SyncPoint:0
CombatWalkL
20
1
0
0
1
SyncPoint:0
Recoil_R
17
1
0
0.1
1
recoilStop:1.03333
Recoil_L
16
1
0
0.1
1
recoilStop:1.03333
PowerAttack
14
1
0
0.1
6
SoundPlay:0
preHitFrame:1.7
weaponSwing:1.73333
HitFrame:1.86667
SoundPlay:1.9
attackStop:2.96667
PowerAttack_F
15
1
0
0
5
SoundPlay:0
preHitFrame:0.933333
weaponSwing:0.966667
HitFrame:1.1
attackStop:1.7
Attack_L1
0
1
0
0.3
6
SoundPlay:0
preHitFrame:0.7
weaponSwing:0.733333
SoundPlay:0.833333
HitFrame:0.866667
attackStop:1.26
Attack_L2
1
1
0
0.3
6
SoundPlay:0
preHitFrame:0.7
weaponSwing:0.733333
SoundPlay:0.833333
HitFrame:0.866667
attackStop:1.6
Attack_R1
2
1
0
0.1
6
SoundPlay:0
preHitFrame:0.7
weaponSwing:0.733333
SoundPlay:0.833333
HitFrame:0.866667
attackStop:1.75
Attack_R2
3
1
0
0.3
6
SoundPlay:0
preHitFrame:0.7
weaponSwing:0.733333
SoundPlay:0.833333
HitFrame:0.866667
attackStop:1.341
Magic_Con_Release
10
1
0
0
0
Magic_Con_Interrupt
12
1
0
0
1
Spell_Stop:0.966667
Magic_Con_ReleaseLoop
11
1
0
0
0
Lowerbody
13
1
0
0
1
SyncPoint:0
Magic_Clap_Charge
8
1
0
0
0
Magic_Clap_Release
7
1
0
0
2
MLh_SpellFire_Event:0.233333
Spell_Stop:1.298
Magic_Clap_Ready
9
1
0
0
0
CombatIdle02
5
1
0
0
2
SoundPlay:0
idleStop:1.13333
Equip
4
1
0
0
11
SyncPoint:0
R1_Start:0
R1_Stop:0.5
L1_Start:0.533333
L1_Stop:1
R2_Start:1.03333
R2_Stop:1.5
L2_Start:1.53333
weaponDraw:2
weapEquipOut:2
L2_Stop:2
Unequip
6
1
0
0
3
SyncPoint:0
weaponSheathe:3
weapUnequipOut:3
Stagger_Small
24
1
0
0.05
1
staggerStop:1.51667
Stagger_Large
23
1
0
0
1
staggerStop:2.23333
StaggerForward
22
1
0
0
1
staggerStop:2.25533
Summon.HKX
25
1.5
0
0
1
summonStop:1.7
Dispel
25
-1.75
0
0
0
Spinning Death Clip
24
1
0
0
1
Ragdoll:0.77
198
0
2
1
2 0 0 0
1
2 0 0 0 1
1
2
1
2 0 0 0
1
2 0 0 0 1
2
2
1
2 0 0 0
1
2 0 0 0 1
3
2
1
2 0 0 0
1
2 0 0 0 1
4
2
1
2 4.76837e-007 0 0
1
2 0 0 0 1
5
1.33333
1
1.33333 0 0 0
1
1.33333 0 0 0 1
6
3
1
3 0 0 0
1
3 0 0 0 1
13
2
1
2 0 0 0
1
2 0 0 0 1
7
1.3
1
1.3 0 0 0
1
1.3 0 0 0 1
8
1
1
1 0 0 0
1
1 0 0 0 1
9
1
1
1 0 0 0
1
1 0 0 0 1
10
1
1
1 0 0 0
1
1 0 0 0 1
11
1
1
1 0 0 0
1
1 0 0 0 1
12
0.966667
1
0.966667 0 0 0
1
0.966667 0 0 0 1
14
3.16667
1
3.16667 0 0 0
1
3.16667 0 0 0 1
15
2
3
0.666667 0 1.98952e-013 0
1.1 0 300.416 0
2 0 300.416 0
1
2 0 0 0 1
16
1.13333
1
1.13333 0 0 0
1
1.13333 0 0 0 1
17
1.13333
1
1.13333 0 0 0
1
1.13333 0 0 0 1
22
2.33333
6
0.0333333 0 5.19055 0
0.133333 0 48.0899 0
0.166667 0 56.9327 0
0.333333 0 71.0933 0
1.53333 0 87.6436 0
2.33333 0 91.0051 0
1
2.33333 0 0 0 1
23
2.33333
7
0.1 0 -5.92233 0
0.233333 0 -27.5339 0
0.5 0 -83.1773 0
0.7 0 -106.61 0
0.966667 0 -121.957 0
1.3 0 -124.933 0
2.33333 0 -103.839 0
1
2.33333 0 0 0 1
24
1.66667
4
0.2 0 -3.79879 0
0.7 0 -31.6731 0
1.23333 0 -39.0331 0
1.66667 0 -39.1489 0
1
1.66667 0 0 0 1
25
3
1
3 0 0 0
1
3 0 0 0 1
18
3
1
3 0 0 0
1
3 0 0 0 1
19
3
1
3 0 0 0
1
3 0 0 0 1
20
3
1
3 0 0 0
1
3 0 0 0 1
21
3
1
3 0 0 0
1
3 0 0 0 1
820
1
6
Behaviors\BearBehavior.hkx
Behaviors\NonCombatIdle.hkx
Behaviors\QuadrupedBehavior.hkx
Behaviors\ForwardLocomotion.hkx
Characters\BearCharacter.hkx
Character Assets\skeleton.HKX
1
GetUpLeft
10
1
0
0
3
AddCharacterControllerToWorld:0.2
Getup:0.2
GetUpEnd:3.33333
GetUpRight
10
1
0
0
3
AddCharacterControllerToWorld:0.2
Getup:0.2
GetUpEnd:3.33333
GetUpStanding
16
1
0
0
3
AddCharacterControllerToWorld:0
Getup:0.2
GetUpEnd:0.6
TurnLoopingRight[Mirrored]
35
1
0
0
0
Main_Idle
16
1
0
0
0
IdleRooting.HKX
11
1
0
0
2
SoundPlay:0
IdleStop:3.32933
IdleShake.HKX
12
1
0
0
1
IdleStop:1.66267
CombatIdle
8
1
0
0
0
IdleTrap
0
1
0
0
6
SoundPlay:0
FootBack:0.433333
FootBack:2.96667
FootFront:3.26667
IdleStop:3.83333
TrapExitStart:3.83333
Warning2
0
1
0
0
5
SoundPlay:0
FootBack:0.433333
FootBack:2.96667
FootFront:3.26667
TrapWarningEnd:3.83333
TurnLoopingLeft
35
1
0
0
0
WalkSlowForwardL
38
0.06
0
0
5
SyncLeft:0
FootBack:0.566667
SyncRight:0.633333
FootFront:0.833333
FootBack:1.4
WalkSlowForward
37
0.06
0
0
5
SyncLeft:0
FootBack:0.566667
SyncRight:0.633333
FootFront:0.833333
FootBack:1.4
WalkSlowForwardR
39
0.06
0
0
5
SyncLeft:0
FootBack:0.566667
SyncRight:0.633333
FootFront:0.833333
FootBack:1.4
WalkForwardL
38
1.5
0
0
5
SyncLeft:0
FootBack:0.566667
SyncRight:0.633333
FootFront:0.833333
FootBack:1.11111
WalkForward
37
1.5
0
0
5
SyncLeft:0
FootBack:0.566667
SyncRight:0.633333
FootFront:0.833333
FootBack:1.11111
WalkForwardR
39
1.5
0
0
5
SyncLeft:0
FootBack:0.566667
SyncRight:0.633333
FootFront:0.833333
FootBack:1.11111
WalkFastForwardL
38
1.75
0
0
5
SyncLeft:0
FootBack:0.566667
SyncRight:0.633333
FootFront:0.833333
FootBack:0.952381
WalkFastForward
37
1.75
0
0
5
SyncLeft:0
FootBack:0.566667
SyncRight:0.633333
FootFront:0.833333
FootBack:0.952381
WalkFastForwardR
39
1.75
0
0
5
SyncLeft:0
FootBack:0.566667
SyncRight:0.633333
FootFront:0.833333
FootBack:0.952381
TrotSlowForwardL
31
0.9
0
0
6
FootFront:0.0666667
SyncLeft:0.0666667
FootBack:0.266667
SyncRight:0.3
FootFront:0.433333
FootBack:0.666667
TrotSlowForward
30
0.9
0
0
6
FootFront:0.0666667
SyncLeft:0.0666667
FootBack:0.266667
SyncRight:0.3
FootFront:0.433333
FootBack:0.666667
TrotSlowForwardR
32
0.9
0
0
6
FootFront:0.0666667
SyncLeft:0.0666667
FootBack:0.266667
SyncRight:0.3
FootFront:0.433333
FootBack:0.666667
TrotForwardL
31
1
0
0
6
FootFront:0.0666667
SyncLeft:0.0666667
FootBack:0.266667
SyncRight:0.3
FootFront:0.433333
FootBack:0.666667
TrotForward
30
1
0
0
6
FootFront:0.0666667
SyncLeft:0.0666667
FootBack:0.266667
SyncRight:0.3
FootFront:0.433333
FootBack:0.666667
TrotForwardR
32
1
0
0
6
FootFront:0.0666667
SyncLeft:0.0666667
FootBack:0.266667
SyncRight:0.3
FootFront:0.433333
FootBack:0.666667
TrotFastForwardL
31
1.3
0
0
6
FootFront:0.0666667
SyncLeft:0.0666667
FootBack:0.266667
SyncRight:0.3
FootFront:0.433333
FootBack:0.564103
TrotFastForward
30
1.3
0
0
6
FootFront:0.0666667
SyncLeft:0.0666667
FootBack:0.266667
SyncRight:0.3
FootFront:0.433333
FootBack:0.564103
TrotFastForwardR
32
1.3
0
0
6
FootFront:0.0666667
SyncLeft:0.0666667
FootBack:0.266667
SyncRight:0.3
FootFront:0.433333
FootBack:0.564103
RunSlowForwardL
24
0.7
0
0
5
FootFront:0.133333
SyncLeft:0.133333
FootFront:0.3
FootBack:0.533333
SyncRight:0.533333
RunSlowForward
23
0.7
0
0
5
FootFront:0.133333
SyncLeft:0.133333
FootFront:0.3
FootBack:0.533333
SyncRight:0.533333
RunSlowForwardR
25
0.7
0
0
5
FootFront:0.133333
SyncLeft:0.133333
FootFront:0.3
FootBack:0.533333
SyncRight:0.533333
RunForwardL
24
0.85
0
0
5
FootFront:0.133333
SyncLeft:0.133333
FootFront:0.3
FootBack:0.533333
SyncRight:0.533333
RunForward
23
0.85
0
0
5
FootFront:0.133333
SyncLeft:0.133333
FootFront:0.3
FootBack:0.533333
SyncRight:0.533333
RunForwardR
25
0.85
0
0
5
FootFront:0.133333
SyncLeft:0.133333
FootFront:0.3
FootBack:0.533333
SyncRight:0.533333
RunFastForwardL
24
1
0
0
5
FootFront:0.133333
SyncLeft:0.133333
FootFront:0.3
FootBack:0.533333
SyncRight:0.533333
RunFastForward
23
1
0
0
5
FootFront:0.133333
SyncLeft:0.133333
FootFront:0.3
FootBack:0.533333
SyncRight:0.533333
RunFastForwardR
25
1
0
0
5
FootFront:0.133333
SyncLeft:0.133333
FootFront:0.3
FootBack:0.533333
SyncRight:0.533333
WalkBackward
36
1
0
0
4
FootFront:0.666667
SyncLeft:0.7
FootBack:1.1
FootFront:1.53333
TurnCannedL180
33
1
0
0
1
cannedTurnStop:2.06667
TurnCannedL90
34
1
0
0
1
cannedTurnStop:2.06667
TurnCannedR180[Mirrored]
33
1
0
0
1
cannedTurnStop:2.06667
TurnCannedR90[Mirrored]
34
1
0
0
1
cannedTurnStop:2.06667
Recoil
22
1
0
0
1
returnToDefault:0.765667
Recoil[Mirrored]
22
1
0
0
1
returnToDefault:0.765667
RecoilLarge
26
1
0
0
1
returnToDefault:1.83133
DeathPose
9
1
0
0
1
deathStop:1.33333
DeathPose[Mirror]
9
1
0
0
1
deathStop:1.33333
AttackPowerStanding
7
1
0
0
7
SoundPlay:0
FootBack:2.26667
preHitFrame:2.33333
weaponSwing:2.4
HitFrame:2.5
FootFront:2.66667
returnToDefault:2.96567
AttackPowerForward
5
1
0
0
9
SoundPlay:0
FootFront:0.466667
SoundPlay:0.8
preHitFrame:0.833333
FootBack:0.933333
weaponSwing:0.966667
HitFrame:1
returnToDefault:1.194
FootFront:1.2
Attack1
2
1
0
0
6
SoundPlay:0
preHitFrame:0.166667
weaponSwing:0.2
HitFrame:0.333333
HeadTrackingOn:0.533333
returnToDefault:0.930333
AttackLeft1
4
1
0
0
9
StartAnimationDriven:0
SoundPlay:0
preHitFrame:0.333333
FootBack:0.366667
weaponSwing:0.433333
HitFrame:0.5
FootBack:0.533333
FootFront:0.733333
returnToDefault:0.764667
Attack2
3
1
0
0
6
SoundPlay:0
preHitFrame:0.166667
weaponSwing:0.2
HitFrame:0.333333
HeadTrackingOn:0.533333
returnToDefault:0.928333
SwimForward
29
1
0
0
0
Attack1_Mirrored
2
1
0
0
6
SoundPlay:0
preHitFrame:0.166667
weaponSwing:0.2
HitFrame:0.333333
HeadTrackingOn:0.533333
returnToDefault:0.928333
AttackLeft1[Mirrored]
4
1
0
0
9
StartAnimationDriven:0
SoundPlay:0
preHitFrame:0.333333
FootBack:0.366667
weaponSwing:0.433333
HitFrame:0.5
FootBack:0.533333
FootFront:0.733333
returnToDefault:0.766667
AttackPowerForward_Short
6
1
0
0
7
SoundPlay:0
preHitFrame:0.266667
FootBack:0.333333
weaponSwing:0.366667
HitFrame:0.433333
returnToDefault:0.6
FootFront:0.6
StaggerForward
28
1
0
0
1
returnToDefault:1.5
StaggerBackSmall
27
1
0
0
2
SyncPoint:0.766667
returnToDefault:0.766667
StaggerBackLarge
26
1
0
0
2
SyncPoint:1.83333
returnToDefault:1.83333
StaggerBack_Small
27
1
0
0
1
returnToDefault:0.763667
StaggerBackLarge.hkx
26
1
0
0
1
returnToDefault:1.83133
AggroWarning1
0
1
0
0
5
SoundPlay:0
FootBack:0.433333
FootBack:2.96667
FootFront:3.26667
IdleStop:3.83333
AggroWarning2.hkx
1
1
0
0
2
SoundPlay:0
IdleStop:2
BearRecoilLarge
27
1
0
0
1
returnToDefault:0.765667
LayExit
14
1
0
0
2
idleOut:1.65767
returnToDefault:1.66067
LayDown
13
1
0
0
1
idleIn:2.36467
LayLoop
15
1
0
0
1
IdleCount:2.33333
Paired_2HWKillMoveBearA
21
1
0
0
7
2_KillMoveStart:0.003
2_SoundPlay.NPCBearAttackB:0.33
2_SoundPlay.NPCBearInjured:0.804
2_DeathEmote:1.567
2_KillActor:1.959
2_PairEnd:1.959
2_KillMoveEnd:1.967
Paired_1HMKillMoveBearA
17
1
0
0
8
2_KillMoveStart:0
2_SoundPlay.NPCBearAttackB:0.174
2_SoundPlay.NPCBearInjured:0.643
2_DeathEmote:1.197
2_KillMoveEnd:1.267
2_PairEnd:1.267
2_KillActor:1.267
2_pairedStop:2
Paired_1HMKillMoveBearB
18
1
0
0
6
2_KillMoveStart:0
2_SoundPlay.NPCBearAttackB:0.223
2_DeathEmote:0.867
2_KillMoveEnd:1.933
2_KillActor:1.937
2_PairEnd:1.942
Paired_2HMKillMoveBearA
19
1
0
0
7
2_KillMoveStart:0
2_SoundPlay.NPCBearAttackB:0.324
2_SoundPlay.NPCBearInjured:0.805
2_DeathEmote:1.567
2_KillMoveEnd:2
2_PairEnd:2.003
2_KillActor:2.006
Paired_2HMKillMoveBearB
20
1
0
0
6
2_KillMoveStart:0
2_SoundPlay.NPCBearAttackB:0.143
2_DeathEmote:0.933
2_PairEnd:1.965
2_KillMoveEnd:1.97
2_KillActor:1.979
DeathClip
9
1
0
0
1