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Scriptname _00E_MQ08TriggerHouse extends ObjectReference
Event OnTriggerEnter(ObjectReference akActionRef)
if MQ08_IntoTheDeep.GetStage() == 180 && akActionRef == Game.GetPlayer() && DoOnce == False
Message.ResetHelpMessage("Jump")
_00E_MQ08_HouseMessage01.ShowAsHelpMessage("Jump", 2, 1, 1)
DoOnce = True
Utility.Wait(2.0)
Message.ResetHelpMessage("Jump")
_00E_MQ08_HouseMessage02.ShowAsHelpMessage("Jump", 2, 1, 1)
Utility.Wait(3.0)
MQ08_IntoTheDeep.SetStage(185)
EndIf
EndEvent
Message Property _00E_MQ08_HouseMessage01 Auto
Message Property _00E_MQ08_HouseMessage02 Auto
Quest Property MQ08_IntoTheDeep Auto
Bool DoOnce