enderalse/scripts/source/qf_mq15_0002ebb0.psc

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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 6
Scriptname QF_MQ15_0002EBB0 Extends Quest Hidden
;BEGIN ALIAS PROPERTY SC02_Keeper
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_SC02_Keeper Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY SC02_Arcanist
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_SC02_Arcanist Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Companion
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Companion Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Lexil
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Lexil Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY InjuredCompanion
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_InjuredCompanion Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY SC05_Daughter
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_SC05_Daughter Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY SC05_ExecutionerGuard
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_SC05_ExecutionerGuard Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Yuslan
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Yuslan Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Leora
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Leora Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY SC05_Executioner
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_SC05_Executioner Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Tealor
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Tealor Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY SC05_OldGuy
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_SC05_OldGuy Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Calia
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Calia Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Jespar
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Jespar Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY SC05_HiddenDoor
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_SC05_HiddenDoor Auto
;END ALIAS PROPERTY
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN AUTOCAST TYPE _00E_MQ15_Functions
Quest __temp = self as Quest
_00E_MQ15_Functions kmyQuest = __temp as _00E_MQ15_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.MoveNPCsToForbiddenRoom()
SetObjectiveCompleted(5)
SetObjectiveDisplayed(10)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN CODE
SetObjectivecompleted(20)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_5
Function Fragment_5()
;BEGIN AUTOCAST TYPE _00E_MQ15_Functions
Quest __temp = self as Quest
_00E_MQ15_Functions kmyQuest = __temp as _00E_MQ15_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.GiveEP()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN AUTOCAST TYPE _00E_MQ15_Functions
Quest __temp = self as Quest
_00E_MQ15_Functions kmyQuest = __temp as _00E_MQ15_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.StartSC05()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN AUTOCAST TYPE _00E_MQ15_Functions
Quest __temp = self as Quest
_00E_MQ15_Functions kmyQuest = __temp as _00E_MQ15_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.SetUp()
SetObjectiveDisplayed(5)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN AUTOCAST TYPE _00E_MQ15_Functions
Quest __temp = self as Quest
_00E_MQ15_Functions kmyQuest = __temp as _00E_MQ15_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.StartSC04()
SetObjectiveCompleted(10)
SetObjectiveDisplayed(15)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment