gavrant
6537332b94
The normal textures were generated from the corresponding diffuse textures with the Basic (free) version of ShaderMap 4 tool because it produces way better results than the popular free online generators I tried. ShaderMap Basic allows non-commercial use, and I believe Enderal SE fits into this category. Also their site says something about "no watermarks" for the pro version, but I failed to notice any watermarks in the result textures, so it's not like there will be "SHADERMAP" written over all wooden textures in Ark or something.
5.3 MiB (Stored with Git LFS)
5.3 MiB (Stored with Git LFS)