enderalse/scripts/source/sf_mq12b_sc14_templescene02_00133d31.psc

47 lines
1.0 KiB
Plaintext

;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 11
Scriptname SF_MQ12b_SC14_TempleScene02_00133D31 Extends Scene Hidden
;BEGIN FRAGMENT Fragment_5
Function Fragment_5()
;BEGIN CODE
Levelsystem.SetAllowIdleChatter(False)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_7
Function Fragment_7()
;BEGIN CODE
if _00E_MC_LeoraREF.GetDistance(MQ12b_SC14_LeoraMarkerREF) > 150
_00E_MC_LeoraREF.MoveTo(MQ12b_SC14_LeoraMarkerREF)
endif
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN CODE
MQ12b.MoveTealorWeatherFailsave()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN CODE
MQ12b.SetStage(125)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_MQ12b_Functions Property MQ12b Auto
_00E_QuestFunctions Property Levelsystem Auto
ObjectReference Property MQ12b_SC14_LeoraMarkerREF Auto
Actor Property _00E_MC_LeoraREF Auto