23 lines
600 B
Plaintext
23 lines
600 B
Plaintext
ScriptName GA_00E_DuesterWoodCreepSCPT Extends ObjectReference
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;-- Variables ---------------------------------------
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;-- Properties --------------------------------------
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Int Property DoOnce Auto
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Sound Property WoodCreak Auto
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;-- Functions ---------------------------------------
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; Skipped compiler generated GetState
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; Skipped compiler generated GotoState
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Event OnTriggerEnter(ObjectReference akActionRef)
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If (akActionRef == Game.GetPlayer() as ObjectReference) && DoOnce == 0
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WoodCreak.play(Self as ObjectReference)
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DoOnce = 1
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Utility.Wait(15.0)
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DoOnce = 0
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EndIf
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EndEvent
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