12 lines
380 B
C++
12 lines
380 B
C++
#pragma once
|
|
#include "skse64/PapyrusNativeFunctions.h"
|
|
#include "skse64/GameReferences.h"
|
|
#include "skse64/GameObjects.h"
|
|
|
|
namespace CreatePotion
|
|
{
|
|
AlchemyItem* createPotion(StaticFunctionTag* tag, VMArray<EffectSetting*> effects, VMArray<float> magnitudes, VMArray<UInt32> areas, VMArray<UInt32> durations, UInt32 arraySize);
|
|
|
|
bool RegisterFuncs(VMClassRegistry* registry);
|
|
}
|