enderalse/scripts/source/_00e_mq16_highones_echo_deadsc.psc

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Scriptname _00E_MQ16_HighOnes_Echo_DeadSC extends actor
;=====================================================================================
; EVENTS
;=====================================================================================
Event OnLoad()
GhostRedFXShader.Play(Self)
Self.SetAlpha(0.4)
EndEvent
Event OnDeath(Actor akKiller)
_00E_HighOnesDisintegrate.Play(Self)
Utility.Wait(3)
_00E_MQ16_EchoScreamsM.Play(Self)
Self.SetAlpha (0.0,True)
EndEvent
;=====================================================================================
; FUNCTIONS
;=====================================================================================
Function Reanimate()
{Called on various occasions, mainly through _00E_MQ16_Functions}
_00E_MQ16_ReanimateSelfRed.Cast(Self, Self)
EndFunction
;=====================================================================================
; PROPERTIES
;=====================================================================================
EffectShader Property GhostRedFXShader Auto
EffectShader Property _00E_HighOnesDisintegrate Auto
Sound Property _00E_MQ16_EchoScreamsM Auto
Spell Property _00E_MQ16_ReanimateSelfRed Auto