enderalse/scripts/source/_00e_nq_g_07mael_ropeactivatedoor.psc

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335 B
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Scriptname _00E_NQ_G_07Mael_RopeActivateDoor extends ObjectReference
Event OnActivate(ObjectReference akActionRef)
if akActionRef == PlayerREF
_00E_NQ_G_07Mael_TombTrapdoorToKontorREF.Activate(PlayerREF, true)
EndIf
EndEvent
ObjectReference Property _00E_NQ_G_07Mael_TombTrapdoorToKontorREF Auto
Actor Property PlayerREF Auto