enderalse/scripts/source/_00e_nq12_failsavesc.psc

40 lines
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Scriptname _00E_NQ12_FailsaveSC extends ObjectReference
Event OnTriggerEnter(ObjectReference akActionRef)
if akActionRef == PlayerREF && !bDone
if NQ12.GetStage() >= 40
bDone = True
if MilbertRef.GetDistance(PlayerREF) >= 2000
MilbertRef.MoveTo(NQ12SeehaimMilbertMarker)
EndIf
if NQ12_SilaREF.GetDistance(PlayerREF) >= 2000
NQ12_SilaREF.MoveTo(NQ12SeehaimSilaMarker)
EndIf
if !NQ12_SC1.IsPlaying()
NQ12_SC1.ForceStart()
EndIf
EndIf
EndIf
EndEvent
bool bDone
Quest Property NQ12 Auto
Actor Property PlayerREF Auto
Actor Property MilbertRef Auto
Actor Property NQ12_SilaREF Auto
ObjectReference Property NQ12SeehaimMilbertMarker Auto
ObjectReference Property NQ12SeehaimSilaMarker Auto
Scene Property NQ12_SC1 Auto