325 lines
10 KiB
Plaintext
325 lines
10 KiB
Plaintext
Scriptname _00E_FS_NQR05_Bossfight_TharaelSC extends ReferenceAlias
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;=====================================================================================
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; EVENTS
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;=====================================================================================
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Event OnEnterBleedout()
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If FS_NQR05_SidedWithFather.GetValueInt() == 1
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FS_NQR05.StopMusic()
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EndIf
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EndEvent
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Event OnHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked)
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If FS_NQR05.GetStage() == 320
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If !bIsEnemy && FS_NQR05_SidedWithTharael.GetValueInt() == 0 && FS_NQR05_SidedWithFather.GetValueInt() == 0
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If !bSideChosen && akAggressor == PlayerREF
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SideAgainstTharael()
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EndIf
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ElseIf _00E_FS_NQR05_TharaelSpecialAttackOngoing.GetValueInt() == 1
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FS_NQR05_FatherREF.Say(FS_NQR05_D00_Bossfight_OnHitTopic)
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EndIf
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EndIf
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EndEvent
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Event OnUpdate()
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If !Self.GetActorReference().IsBleedingOut()
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CastSpecialAttack()
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EndIf
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EndEvent
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Event OnDeath(Actor akKiller)
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FS_NQR05.SetStage(325)
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EndEvent
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;=====================================================================================
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; FUNCTIONS
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;=====================================================================================
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Function SideAgainstTharael()
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bIsEnemy = true
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bSideChosen = true
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FS_NQR05_TharaelREF.GetActorBase().SetEssential(True)
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FS_NQR05_TharaelREF.BlockActivation()
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FS_NQR05_SidedWithTharael.SetValueInt(0)
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FS_NQR05_SidedWithFather.SetValueInt(1)
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FS_NQR05.SideWithCharacter(FS_NQR05_FatherREF)
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If FS_NQR05.GetStage() < 325 ; just in case the player one-shots Tharaêl
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RegisterForSpecialAttack(20.0)
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EndIf
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EndFunction
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Function RegisterForSpecialAttack(float fSeconds)
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RegisterForSingleUpdate(fSeconds)
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EndFunction
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Function CastSpecialAttack()
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If !FS_NQR05_TharaelREF.IsDead()
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fDamageDone = (FS_NQR05_TharaelREF.GetBaseAV("Health") - FS_NQR05_TharaelREF.GetAV("Health"))
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FS_NQR05_TharaelREF.Say(FS_NQR05_D99_TharaelLaunch_BossfightTopic)
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FS_NQR05_FatherREF.SetGhost(True)
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_00E_FS_NQR05_TharaelSpecialAttackOngoing.SetValueInt(1)
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FS_NQR05_FatherREF.SheatheWeapon()
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FS_NQR05_FatherREF.StopCombat()
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FS_NQR05_FatherREF.StopCombatAlarm()
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FS_NQR05_FatherREF.EvaluatePackage()
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FS_NQR05_TharaelREF.EvaluatePackage()
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FS_NQR05_TharaelREF.PlayIdle(_00E_IdleStomp)
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FS_NQR05_TharaelREF.SetGhost(true)
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_00E_FS_NQR05_TharaelEffect.Play(FS_NQR05_TharaelREF)
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FS_NQR05_TharaelREF.SetAlpha(0.5)
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_00E_FS_NQR05_TharaelTeleportShock.Apply()
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FS_NQR05_TharaelREF.KnockAreaEffect(1.0, 2048)
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FS_NQR05_TharaelREF.PlaceAtMe(_00E_FS_NQR05_TharaelBanish)
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If !objLight
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objLight = FS_NQR05_TharaelREF.PlaceAtMe(_00E_FS_NQR05_TharaelSpecialAttackLight)
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Else
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objLight.Enable()
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EndIf
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If FS_NQR05_FatherREF.IsBleedingOut()
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FS_NQR05_FatherREF.RestoreAV("Health", 250)
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Utility.Wait(3)
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EndIf
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Father.TeleportToCenter()
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FS_NQR05_FatherREF.Say(FS_NQR05_D00_Bossfight_WarningTopic)
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StartVolley()
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EndIf
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EndFunction
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Function StartVolley()
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_00E_FS_NQR05_TharaelSpecialAttackOngoing.SetValueInt(1)
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FS_NQR05_TharaelREF.AddItem(_00E_FS_NQR05_TharaelSpectralBow, 1)
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FS_NQR05_TharaelREF.AddItem(_00E_FS_NQR05_TharaelAmmo, 7)
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FS_NQR05_TharaelREF.RemoveItem(_00E_FS_NQR05_Tharael_Dagger, 1)
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FS_NQR05_TharaelREF.EquipItem(_00E_FS_NQR05_TharaelSpectralBow, true, true)
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FS_NQR05_TharaelREF.EquipItem(_00E_FS_NQR05_TharaelAmmo, true, true)
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bFirstAttack = false
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FS_NQR05_TharaelREF.SetLookAt(PlayerREF)
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Utility.Wait(0.5)
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TeleportToRandomPosition()
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EndFunction
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int Function GetClosest(float[] arrayToCheck)
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float iSmallest
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int iIndex = 0
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int iOutputIndex
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iSmallest = arrayToCheck[0]
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while iIndex < arrayToCheck.Length
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If (arrayToCheck[iIndex] < iSmallest)
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iSmallest = arrayToCheck[iIndex]
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iOutputIndex = iIndex
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EndIf
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iIndex += 1
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EndWhile
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Return iOutputIndex
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EndFunction
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Function TeleportToRandomPosition()
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float[] fDistances
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ObjectReference[] teleportPositions
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teleportPositions = new ObjectReference[8]
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teleportPositions[0] = FS_NQR05_Tharael_TeleportMarker_005
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teleportPositions[1] = FS_NQR05_Tharael_TeleportMarker_006
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teleportPositions[2] = FS_NQR05_Tharael_TeleportMarker_007
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teleportPositions[3] = FS_NQR05_Tharael_TeleportMarker_008
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teleportPositions[4] = FS_NQR05_Tharael_TeleportMarker_009
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teleportPositions[5] = FS_NQR05_Tharael_TeleportMarker_010
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teleportPositions[6] = FS_NQR05_Tharael_TeleportMarker_011
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teleportPositions[7] = FS_NQR05_Tharael_TeleportMarker_012
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fDistances = new float[8]
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fDistances[0] = FS_NQR05_Tharael_TeleportMarker_005.GetDistance(PlayerREF)
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fDistances[1] = FS_NQR05_Tharael_TeleportMarker_006.GetDistance(PlayerREF)
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fDistances[2] = FS_NQR05_Tharael_TeleportMarker_007.GetDistance(PlayerREF)
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fDistances[3] = FS_NQR05_Tharael_TeleportMarker_008.GetDistance(PlayerREF)
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fDistances[4] = FS_NQR05_Tharael_TeleportMarker_009.GetDistance(PlayerREF)
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fDistances[5] = FS_NQR05_Tharael_TeleportMarker_010.GetDistance(PlayerREF)
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fDistances[6] = FS_NQR05_Tharael_TeleportMarker_011.GetDistance(PlayerREF)
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fDistances[7] = FS_NQR05_Tharael_TeleportMarker_012.GetDistance(PlayerREF)
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ObjectReference objClosestPoint = teleportPositions[GetClosest(fDistances)]
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If objClosestPoint.GetDistance(FS_NQR05_TharaelREF) >= 100
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_00E_FS_NQR05_TharaelTeleportShockSmallIMOD.Apply()
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_00E_FS_Tharael_DematerializeFXS.Play(FS_NQR05_TharaelREF)
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Utility.Wait(0.2)
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Teleport(objClosestPoint)
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objLight.MoveTo(objClosestPoint)
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EndIf
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FS_NQR05_TharaelREF.SetLookAt(PlayerREF)
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Utility.Wait(0.5)
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iArrowsToFire = 1
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Shoot()
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EndFunction
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Function Teleport(ObjectReference objLocation)
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FS_NQR05_TharaelREF.MoveTo(objLocation)
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While FS_NQR05_TharaelREF.Is3DLoaded() == false
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Utility.Wait(0.05)
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EndWhile
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MAGIllusionReleaseAimedSDM.Play(FS_NQR05_TharaelREF)
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_00E_FS_NQR05_TharaelMaterializeFXS.Play(FS_NQR05_TharaelREF)
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EndFunction
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Function Shoot()
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float TargetAngleX = PlayerREF.GetAngleX()
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float TargetAngleY = PlayerREF.GetAngleY()
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float TargetAngleZ = (PlayerREF.GetAngleZ()) + 180
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FS_NQR05_TharaelREF.TranslateTo(FS_NQR05_TharaelREF.GetPositionX(), FS_NQR05_TharaelREF.GetPositionY(), FS_NQR05_TharaelREF.GetPositionZ(), TargetAngleX, TargetAngleY, TargetAngleZ, 400.0, 400.0)
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Debug.SendAnimationEvent(FS_NQR05_TharaelREF, "bowAttackStart")
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Utility.Wait(2)
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WPNBowFire.Play(FS_NQR05_TharaelREF)
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FS_NQR05_TharaelREF.SetAngle(TargetAngleX, TargetAngleY, TargetAngleZ)
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_00E_FS_NQR05_Tharael_SpectralArrow.Cast(FS_NQR05_TharaelREF, PlayerREF)
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Debug.SendAnimationEvent(FS_NQR05_TharaelREF, "attackStop")
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iArrowsToFire -= 1
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FS_NQR05_TharaelREF.RemoveItem(_00E_FS_NQR05_TharaelAmmo, 1)
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Utility.Wait(0.25)
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If FS_NQR05_TharaelREF.GetItemCount(_00E_FS_NQR05_TharaelAmmo) == 0
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StopSpecialAttack()
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Else
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TeleportToRandomPosition()
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EndIf
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EndFunction
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Function StopSpecialAttack()
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_00E_FS_NQR05_TharaelEffect.Stop(FS_NQR05_TharaelREF)
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FS_NQR05_TharaelREF.SetAlpha(1)
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_00E_FS_NQR05_TharaelSpecialAttackOngoing.SetValueInt(0)
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FS_NQR05_TharaelREF.UnequipItem(_00E_FS_NQR05_TharaelSpectralBow)
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FS_NQR05_TharaelREF.RemoveItem(_00E_FS_NQR05_TharaelSpectralBow, 1)
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FS_NQR05_TharaelREF.equipitemex(_00E_FS_NQR05_Tharael_Dagger, 1, False)
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FS_NQR05_TharaelREF.equipitemex(_00E_FS_NQR05_Tharael_Dagger, 0, False)
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objLight.Disable()
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FS_NQR05_TharaelREF.Reset()
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FS_NQR05_TharaelREF.DamageAV("Health", fDamageDone)
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FS_NQR05_TharaelREF.ClearLookAt()
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Teleport(FS_NQR05_Tharael_ReappearMarkerREF001)
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_00E_FS_Tharael_DematerializeFXS.Stop(FS_NQR05_TharaelREF)
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_00E_FS_NQR05_TharaelMaterializeFXS.Stop(FS_NQR05_TharaelREF)
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_00E_FS_NQR05_TharaelEffect.Stop(FS_NQR05_TharaelREF)
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FS_NQR05_TharaelREF.SetAlpha(1.0)
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FS_NQR05_TharaelREF.EvaluatePackage()
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FS_NQR05_TharaelREF.StartCombat(PlayerREF)
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FS_NQR05_TharaelREF.SetGhost(False)
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If FS_NQR05.GetStage() < 325
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RegisterForSpecialAttack(30.0)
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EndIf
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Father.TeleportBack()
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FS_NQR05_FatherREF.EvaluatePackage()
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EndFunction
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;=====================================================================================
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; PROPERTIES
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;=====================================================================================
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int iArrowsToFire
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float fDamageDone
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bool Property bSideChosen Auto Conditional Hidden
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bool bIsEnemy
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bool bFirstAttack
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ObjectReference objLight
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_00E_FS_NQR05_Bossfight_FatherSC Property Father Auto
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_00E_FS_NQR05_Functions Property FS_NQR05 Auto
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Actor Property FS_NQR05_FatherREF Auto
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Actor Property FS_NQR05_TharaelREF Auto
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Actor Property PlayerREF Auto
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Weapon Property _00E_FS_NQR05_TharaelSpectralBow Auto
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Weapon Property _00E_FS_NQR05_Tharael_Dagger Auto
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Ammo Property _00E_FS_NQR05_TharaelAmmo Auto
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Topic Property FS_NQR05_D00_Bossfight_WarningTopic Auto
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Topic Property FS_NQR05_D00_Bossfight_OnHitTopic Auto
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Topic Property FS_NQR05_D99_TharaelLaunch_BossfightTopic Auto
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Idle Property _00E_IdleStomp Auto
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Idle Property bowAttack Auto
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Light Property _00E_FS_NQR05_TharaelSpecialAttackLight Auto
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Sound Property WPNBowFire Auto
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Sound Property MAGIllusionReleaseAimedSDM Auto
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Spell Property _00E_FS_NQR05_Tharael_SpectralArrow Auto
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VisualEffect Property _00E_FS_NQR05_TharaelEffect Auto
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EffectShader Property _00E_FS_NQR05_TharaelMaterializeFXS Auto
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EffectShader Property _00E_FS_Tharael_DematerializeFXS Auto
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ImageSpaceModifier Property _00E_FS_NQR05_TharaelTeleportShock Auto
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ImageSpaceModifier Property _00E_FS_NQR05_TharaelTeleportShockSmallIMOD Auto
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Explosion Property _00E_FS_NQR05_TharaelBanish Auto
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GlobalVariable Property _00E_FS_NQR05_TharaelSpecialAttackOngoing Auto
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GlobalVariable Property FS_NQR05_SidedWithFather Auto
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GlobalVariable Property FS_NQR05_SidedWithTharael Auto
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ObjectReference Property FS_NQR05_Tharael_TeleportMarker_005 Auto
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ObjectReference Property FS_NQR05_Tharael_TeleportMarker_006 Auto
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ObjectReference Property FS_NQR05_Tharael_TeleportMarker_007 Auto
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ObjectReference Property FS_NQR05_Tharael_TeleportMarker_008 Auto
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ObjectReference Property FS_NQR05_Tharael_TeleportMarker_009 Auto
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ObjectReference Property FS_NQR05_Tharael_TeleportMarker_010 Auto
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ObjectReference Property FS_NQR05_Tharael_TeleportMarker_011 Auto
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ObjectReference Property FS_NQR05_Tharael_TeleportMarker_012 Auto
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ObjectReference Property FS_NQR05_Tharael_ReappearMarkerREF001 Auto |