enderalse/scripts/source/_00e_mqp03_functions.psc

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Scriptname _00E_MQP03_Functions extends Quest
Import Utility
Import Game
;=====================================================================================
; EVENTS
;=====================================================================================
Event OnUpdate()
If (Self.GetStage() < 20) && _00E_DisableMenuTutorials.GetValueInt() == 0
If UsingGamepad()
Message.ResetHelpMessage("Empty")
_00E_MQP03_Tutorial_LeaveMenuHintConsole.ShowAsHelpMessage("Empty", 5, 1, 1)
Else
Message.ResetHelpMessage("Empty")
_00E_MQP03_Tutorial_LeaveMenuHint.ShowAsHelpMessage("Empty", 5, 1, 1)
EndIf
RegisterForSingleUpdate(15)
Else
; Nothing
EndIf
EndEvent
;=====================================================================================
; FUNCTIONS
;=====================================================================================
Function MovePlayerToStart()
Debug.SendAnimationEvent(PlayerREF, "returnToDefault")
_00E_SilenceAbruptHighPriority.Add()
_00E_QuestFunctions.PlayerAIWalkStop()
FadeToBlackHoldIMOD.Apply()
ForceFirstPerson()
DisablePlayerControls(false, true, true, false, true, false, false, true)
PlayerREF.SetAlpha(0.0)
PlayerREF.MoveTo(_00E_ClassMenuOrigin)
Self.SetStage(10)
EndFunction
Function ShowVisionBinkMovie()
If _00E_VideoSkip.GetValueInt() == 0
Game.PlayBink("MQP03NearDeathExperience.bik")
EndIf
Wait(2)
FadeToBlackHoldIMOD.PopTo(_00E_MQP03_WakeUpIMOD)
Wait(4)
_00E_SilenceAbruptHighPriority.Remove()
PlayerREF.AddShout(_00E_Class_Meditate)
Game.UnlockWord(_00E_Class_ClassMenuWord)
Game.TeachWord(_00E_Class_ClassMenuWord)
_00E_MQP03_sMemoryPointGained.Show(1)
TalentPoints.SetValueInt(1)
PlayerREF.SetAV("dragonsouls", TalentPoints.GetValueInt())
Message.ResetHelpMessage("Empty")
_00E_MQP03_Thoughts01.ShowAsHelpMessage("Empty", 5, 1, 1)
RegisterForSingleUpdate(20)
EndFunction
Function StrandingCutscene()
AudioCategoryAMB.Unmute()
AudioCategoryAMB2x.Unmute()
AudioCategoryAMBr.Unmute()
Levelsystem.RemoveAllItemsSafeVersion(None) ; Debug only!
PlayerREF.AddItem(ClothesPrisonerRags, 1, True); Debug only!
PlayerREF.EquipItem(ClothesPrisonerRags, false, true); Debug only!
PlayerREF.MoveTo(MQP03_PlayerStrandingMarker)
FadeToBlackHoldIMOD.Apply()
DisablePlayerControls(True, True, True, True, True, True, True)
PlayerREF.PlayIdle(Idle_1stPersonWoozyGetUpFromBed)
FadeToBlackHoldIMOD.PopTo(_00E_WakeUp)
Wait(9)
_00E_WakeUp.PopTo(_00E_VisionHeadacheShort)
PlayerREF.AddSpell(_00E_MQP03_MagicFeverSpell, False)
MAGVampireSunlight.Play(PlayerREF)
Game.EnablePlayerControls()
_00E_MQP03_sFeelDizzy.Show()
Wait(1)
Self.SetStage(25)
EndFunction
Function ShowThoughtBox()
AudioCategoryAMB.Unmute()
AudioCategoryAMB2x.Unmute()
AudioCategoryAMBr.Unmute()
Message.ResetHelpMessage("Empty")
_00E_MQP03_Thoughts03.ShowAsHelpMessage("Empty", 5, 1, 1)
EndFunction
Function ShowEPTutorial()
If _00E_DisableQuestTutorials.GetValueInt() == 0
_00E_MQP03_Tutorial_EPSystem.Show()
EndIf
EndFunction
Function ShowSkillbookTutorial()
If _00E_DisableMenuTutorials.GetValueInt() == 0
Message.ResetHelpMessage("Empty")
_00E_MQP03_Tutorial_Skillbooks.ShowAsHelpMessage("Empty", 4, 1, 1)
EndIf
Lernpunkte.SetValueInt(1)
_00E_MQP03_sLearningPointGained.Show(1)
Wait(6)
If _00E_DisableMenuTutorials.GetValueInt() == 0
Message.ResetHelpMessage("Empty")
_00E_MQP03_Tutorial_Skillbooks2.ShowAsHelpMessage("Empty", 4, 1, 1)
EndIf
EndFunction
Function ShowSleepTutorial()
If _00E_DisableOtherTutorials.GetValueInt() == 0
Message.ResetHelpMessage("Empty")
_00E_MQP03_Tutorial_Rest.ShowAsHelpMessage("Empty", 5, 1, 1)
EndIf
EndFunction
Function ShowThoughtBox05()
Message.ResetHelpMessage("Empty")
_00E_MQP03_Thoughts05.ShowAsHelpMessage("Empty", 5, 1, 1)
EndFunction
Function ShowThoughtBox06()
Message.ResetHelpMessage("Empty")
_00E_MQP03_Thoughts06.ShowAsHelpMessage("Empty", 5, 1, 1)
EndFunction
Function PrepareSoundAndWeather()
_00E_SilenceAbruptHighPriority.Add()
_00E_SuncoastSunrise.ForceActive()
EndFunction
Function FinishQuestAndStartMQ01()
FXCameraAttachEmbersHeavyEffects.Stop(PlayerREF)
FXCameraAttachEmbersEffect.Stop(PlayerREF)
_00E_MQP03_Blendung_10.Apply()
_00E_SilenceAbruptHighPriority.Remove()
_00E_Music_Special_Act1Theme.Add()
Self.SetObjectiveCompleted(5)
MQ01.Start()
MQ01.SetStage(5)
Wait(1)
If _00E_DisableOtherTutorials.GetValueInt() == 0
_00E_MQ01_Tutorial_FoodAndMushrooms.ShowAsHelpMessage("Empty", 5, 1, 1)
EndIf
EndFunction
;=====================================================================================
; PROPERTIES
;=====================================================================================
Actor Property PlayerREF Auto
_00E_QuestFunctions Property Levelsystem Auto
SoundCategory Property AudioCategoryAMB Auto
SoundCategory Property AudioCategoryAMB2x Auto
SoundCategory Property AudioCategoryAMBr Auto
MusicType Property _00E_Music_Special_Act1Theme Auto
MusicType Property _00E_SilenceAbruptHighPriority Auto
GlobalVariable Property _00E_DisableMenuTutorials Auto
GlobalVariable Property _00E_DisableQuestTutorials Auto
GlobalVariable Property _00E_DisableOtherTutorials Auto
GlobalVariable Property _00E_VideoSkip Auto
Weather Property _00E_SuncoastSunrise Auto
Message Property _00E_MQP03_sMemoryPointGained Auto
Message Property _00E_MQP03_sLearningPointGained Auto
Message Property _00E_MQP03_Tutorial_LeaveMenuHint Auto
Message Property _00E_MQP03_Tutorial_LeaveMenuHintConsole Auto
Message Property _00E_MQP03_Thoughts01 Auto
Message Property _00E_MQP03_Thoughts03 Auto
Message Property _00E_MQP03_Thoughts05 Auto
Message Property _00E_MQP03_sFeelDizzy Auto
Message Property _00E_MQP03_Thoughts06 Auto
Message Property _00E_MQP03_Tutorial_EPSystem Auto
Message Property _00E_MQP03_Tutorial_Rest Auto
Message Property _00E_MQ01_Tutorial_FoodAndMushrooms Auto
Message Property _00E_MQP03_Tutorial_Skillbooks Auto
Message Property _00E_MQP03_Tutorial_Skillbooks2 Auto
Idle Property Idle_1stPersonWoozyGetUpFromBed Auto
Armor Property ClothesPrisonerRags Auto
ImageSpaceModifier Property _00E_MQP03_Blendung_10 Auto
ObjectReference Property _00E_ClassMenuOrigin Auto
ObjectReference Property MQP03_PlayerStrandingMarker Auto
Quest Property MQ01 Auto
Sound Property MAGVampireSunlight Auto
GlobalVariable Property TalentPoints Auto
GlobalVariable Property Lernpunkte Auto
Spell Property _00E_MQP03_MagicFeverSpell Auto
ImageSpaceModifier Property _00E_MQP03_WakeUpIMOD Auto
ImageSpaceModifier Property FadeToBlackHoldIMOD Auto
ImageSpaceModifier Property _00E_WakeUp Auto
ImageSpaceModifier Property _00E_VisionHeadacheShort Auto
WordOfPower Property _00E_Class_ClassMenuWord Auto
Shout Property _00E_Class_Meditate Auto
VisualEffect Property FXCameraAttachEmbersHeavyEffects Auto
VisualEffect Property FXCameraAttachEmbersEffect Auto