102 lines
2.8 KiB
Plaintext
102 lines
2.8 KiB
Plaintext
Scriptname _00E_Theriantrophist_Chymikum extends _00E_Theriantrophist_WerewolfPotion
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; base script for all chymikums, that provides the basic functionality
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; concrete chymikums should extend this script and override at least OnChymikumEffectStart
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; and OnChymikumEffectEnd, optionally they can also override OnPlayerLoadGame and OnCombatHit
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; if this functionality is required
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_00E_Theriantrophist_PlayerAsWerewolf Property playerWhileTransformedAlias Auto
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Message Property _00E_Theriantrophist_CannotDrinkPotion Auto
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Message Property _00E_Theriantrophist_TooManyChyimkums Auto
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Perk Property _00E_Class_Theriantrophist_P01_StrongBlood Auto
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Spell Property _00E_Theriantrophist_PoisonOnWerewolfPotion Auto
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Quest Property FS_NQ11 Auto
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GlobalVariable Property _00E_FS_Theriantrophist_MaxChymikums Auto
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bool active
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Event OnEffectStart(Actor akTarget, Actor akCaster)
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if akTarget == Game.GetPlayer()
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if !akTarget.HasPerk(_00E_Class_Theriantrophist_P01_StrongBlood)
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_00E_Theriantrophist_CannotDrinkPotion.Show()
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_00E_Theriantrophist_PoisonOnWerewolfPotion.Cast(akTarget)
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self.dispel()
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return
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Endif
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if playerWhileTransformedAlias.CalcRegisteredChymikumCount() > (_00E_FS_Theriantrophist_MaxChymikums.GetValueInt() - 1)
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Debug.Notification(_00E_Theriantrophist_TooManyChyimkums.getName())
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_00E_Theriantrophist_PoisonOnWerewolfPotion.Cast(akTarget)
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self.dispel()
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return
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Endif
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playerWhileTransformedAlias.RegisterChymikum(self)
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if (playerWhileTransformedAlias.IsTransformed())
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active = true
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OnChymikumEffectStart(akTarget)
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Endif
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endif
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Endevent
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Event OnEffectFinish(Actor akTarget, Actor akCaster)
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playerWhileTransformedAlias.UnRegisterChymikum(self)
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if (active)
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active = false
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OnChymikumEffectFinish(akTarget)
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Endif
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Self.Dispel()
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Endevent
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Function OnWolfFormStart()
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active = true
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OnChymikumEffectStart(self.GetTargetActor())
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EndFunction
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Function OnWolfFormFinish()
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active = false
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OnChymikumEffectFinish(self.getTargetActor())
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EndFunction
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Bool Function isActive()
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return active
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Endfunction
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Function OnPlayerLoadGame()
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Endfunction
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Function OnCombatHit(Actor target)
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EndFunction
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Function OnChymikumEffectStart(Actor target)
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;Debug.Notification("Chymikum effect started")
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MagicEffect[] effects = new MagicEffect[1]
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effects[0] = self.getBaseObject()
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float[] magnitudes = new float[1]
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magnitudes[0] = 0
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int[] areas = new int[1]
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areas[0] = 0
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int[] durations = new int[1]
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durations[0] = 100
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Potion pot = Potion.createPotion(effects, magnitudes, areas, durations, 1)
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Game.getPlayer().addItem(pot)
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If !FS_NQ11.IsObjectiveCompleted(25)
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FS_NQ11.SetObjectiveCompleted(25)
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EndIf
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EndFunction
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Function OnChymikumEffectFinish(Actor target)
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; Nothing
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Endfunction
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_00E_Theriantrophist_DetoxEffCarrier Function GetDetoxificationEffectCarrier()
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return (self as activemagiceffect) as _00E_Theriantrophist_DetoxEffCarrier
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EndFunction |