52 lines
1.7 KiB
Plaintext
52 lines
1.7 KiB
Plaintext
Scriptname _00E_Theriantrophist_WerewolfPotion extends activemagiceffect
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Float Property AdditionalArcaneFever = 6 Autoreadonly Hidden
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Float Property ArcaneFeverReductionPerk01 = 0.17 Autoreadonly Hidden
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Float Property ArcaneFeverReductionPerk02 = 0.16 Autoreadonly Hidden
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Message Property _00E_Player_sArcaneFeverIncreased Auto
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Perk Property _00E_Class_Theriantrophist_P04c_LessArcaneFever_01 Auto
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Perk Property _00E_Class_Theriantrophist_P04c_LessArcaneFever_02 Auto
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ImageSpaceModifier Property _00E_ArkanistenfieberIMOD Auto
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Sound Property _00E_FS_IncreaseArcaneFeverM Auto
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Actor Property PlayerREF Auto
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Function _AddArcaneFever()
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Float arcaneFever = _GetAdditionalArcaneFever()
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PlayerREF.ModAV("LastFlattered", -arcaneFever)
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_00E_Player_sArcaneFeverIncreased.Show(arcaneFever, -1*(PlayerREF.GetAV("LastFlattered")))
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_00E_ArkanistenfieberIMOD.Apply()
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_00E_FS_IncreaseArcaneFeverM.Play(PlayerREF)
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EndFunction
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Float Function _GetAdditionalArcaneFever()
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if PlayerREF.hasPerk(_00E_Class_Theriantrophist_P04c_LessArcaneFever_02)
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return (1.0 - ArcaneFeverReductionPerk01 - ArcaneFeverReductionPerk02) * AdditionalArcaneFever
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elseif PlayerREF.hasPerk(_00E_Class_Theriantrophist_P04c_LessArcaneFever_01)
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return (1.0 - ArcaneFeverReductionPerk01) * AdditionalArcaneFever
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else
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return AdditionalArcaneFever
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EndIf
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EndFunction
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Function _RestorePotion()
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MagicEffect[] effects = new MagicEffect[1]
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Float[] magnitudes = new Float[1]
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Int[] durations = new Int[1]
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Int[] areas = new Int[1]
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effects[0] = self.getBaseObject()
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magnitudes[0] = self.getMagnitude()
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durations[0] = self.getDuration() as Int
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areas[0] = 0
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Potion toRestore = Potion.CreatePotion(effects, magnitudes, areas, durations, 1)
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PlayerREF.addItem(toRestore, abSilent = true)
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EndFunction
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