enderalse/scripts/source/qf_cqc05_00137084.psc

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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 8
Scriptname QF_CQC05_00137084 Extends Quest Hidden
;BEGIN ALIAS PROPERTY Calia
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Calia Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Spider
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Spider Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Kurmai
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Kurmai Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Player
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Player Auto
;END ALIAS PROPERTY
;BEGIN FRAGMENT Fragment_7
Function Fragment_7()
;BEGIN CODE
Levelsystem.ShowFailedMessage("Calia")
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN AUTOCAST TYPE _00E_CQC05_Functions
Quest __temp = self as Quest
_00E_CQC05_Functions kmyQuest = __temp as _00E_CQC05_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.CompleteAndGiveEP()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_5
Function Fragment_5()
;BEGIN AUTOCAST TYPE _00E_CQC05_Functions
Quest __temp = self as Quest
_00E_CQC05_Functions kmyQuest = __temp as _00E_CQC05_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.FadeOut()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_6
Function Fragment_6()
;BEGIN AUTOCAST TYPE _00E_CQC05_Functions
Quest __temp = self as Quest
_00E_CQC05_Functions kmyQuest = __temp as _00E_CQC05_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.Reequip()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN AUTOCAST TYPE _00E_CQC05_Functions
Quest __temp = self as Quest
_00E_CQC05_Functions kmyQuest = __temp as _00E_CQC05_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.CompleteAndGiveEP()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN AUTOCAST TYPE _00E_CQC05_Functions
Quest __temp = self as Quest
_00E_CQC05_Functions kmyQuest = __temp as _00E_CQC05_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.EnableKurmai()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN AUTOCAST TYPE _00E_CQC05_Functions
Quest __temp = self as Quest
_00E_CQC05_Functions kmyQuest = __temp as _00E_CQC05_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveDisplayed(5)
kmyQuest.SetUp()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_QuestFunctions Property Levelsystem Auto