45 lines
1.2 KiB
Plaintext
45 lines
1.2 KiB
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
|
|
;NEXT FRAGMENT INDEX 5
|
|
Scriptname SF_BardDialogue_Song06_00023089 Extends Scene Hidden
|
|
|
|
;BEGIN FRAGMENT Fragment_0
|
|
Function Fragment_0()
|
|
;BEGIN CODE
|
|
BardAudience.SetStage(10)
|
|
;END CODE
|
|
EndFunction
|
|
;END FRAGMENT
|
|
|
|
;BEGIN FRAGMENT Fragment_2
|
|
Function Fragment_2()
|
|
;BEGIN CODE
|
|
;SingingBard.GetActorRef().PlayIdle(IdleLuteStart)
|
|
Debug.SendAnimationEvent(SingingBard.GetActorRef(), "IdleLuteStart")
|
|
;END CODE
|
|
EndFunction
|
|
;END FRAGMENT
|
|
|
|
;BEGIN FRAGMENT Fragment_1
|
|
Function Fragment_1()
|
|
;BEGIN CODE
|
|
if SingingBard.GetActorRef() == None
|
|
return
|
|
endif
|
|
SingingBard.GetActorRef().PlayIdle(IdleStop)
|
|
BardAudience.SetStage(100)
|
|
;audience cheers at the end
|
|
(GetOwningQuest() as _00E_BardDialogueFunctions).PlaySong(SingingBard.GetReference(),ChangeSettings = False)
|
|
;END CODE
|
|
EndFunction
|
|
;END FRAGMENT
|
|
|
|
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
|
|
|
|
ReferenceAlias Property SingingBard Auto
|
|
ReferenceAlias Property Accompanist01 Auto
|
|
ReferenceAlias Property Accompanist02 Auto
|
|
Idle Property IdleStop Auto
|
|
Quest Property BardAudience Auto
|
|
Idle Property IdleLuteStart Auto
|
|
Idle Property IdleDrumStart Auto
|