Expanded the list of always persistent form types

This commit is contained in:
Eddoursul 2023-10-24 15:06:49 +02:00
parent 76af8d0a4a
commit ce2345d7aa

View File

@ -17,6 +17,8 @@ unit ESMify_Plugins;
var
refsChecked, recordsCounted, flaggedCount, persLocSkipped: integer;
pluginShown: boolean;
hardcodedStatForms: TStringList;
dragonCZMarker, dragonLZMarker: IwbMainRecord;
function IsReferencedByNonLocation(rec: IwbMainRecord): boolean;
var
@ -179,18 +181,77 @@ begin
end;
end;
function Initialize: integer;
function IsSameCellPackage(package: IwbMainRecord): boolean;
var
packageLoc, packageType: string;
refCell, linkedRefKeyword, linkedRef: IwbMainRecord;
begin
AddMessage('All done.');
packageLoc := GetElementEditValues(ElementByIndex(ElementByPath(package, 'Package Data\Data Input Values'), 0), 'PLDT\Type');
if packageLoc <> '' then begin
if (packageLoc = 'Near editor location') or (packageLoc = 'Near self') then begin
//AddMessage(' Skipping editor location actor: ' + GetElementEditValues(e, 'NAME') + ' - (' + Name(e) + ')');
continue;
end
else if (packageLoc = 'In cell') then begin
refCell := LinksTo(ElementByPath(ElementByIndex(ElementByPath(package, 'Package Data\Data Input Values'), 0), 'PLDT\Cell'));
if Assigned(refCell) then begin
if SameRecord(refCell, LinksTo(ElementByPath(e, 'Cell'))) then continue;
end;
end
else if (packageLoc = 'Near linked reference') then begin
linkedRefKeyword := LinksTo(ElementByPath(ElementByIndex(ElementByPath(package, 'Package Data\Data Input Values'), 0), 'PLDT\Keyword'));
if not IsLinkedRefRemote(e, linkedRefKeyword) then continue;
end
else if (packageLoc = 'Near reference') then begin
if InSameCell(e, LinksTo(ElementByPath(ElementByIndex(ElementByPath(package, 'Package Data\Data Input Values'), 0), 'PLDT\Reference'))) then continue;
end;
end
else begin
packageLoc := GetElementEditValues(ElementByIndex(ElementByPath(package, 'Package Data\Data Input Values'), 0), 'PTDA\Target Data\Type');
if (packageLoc = 'Linked Reference') then begin
linkedRefKeyword := LinksTo(ElementByPath(ElementByIndex(ElementByPath(package, 'Package Data\Data Input Values'), 0), 'PTDA\Target Data\Reference'));
if not IsLinkedRefRemote(e, linkedRefKeyword) then continue;
end
else if (packageLoc = 'Specific Reference') then begin
linkedRef := LinksTo(ElementByPath(ElementByIndex(ElementByPath(package, 'Package Data\Data Input Values'), 0), 'PTDA\Target Data\Reference'));
if InSameCell(e, linkedRef) then continue;
end;
end;
end;
function Initialize: integer;
var dobj: IwbMainRecord;
begin
AddMessage('ESMify Plugins is starting...');
hardcodedStatForms := TStringList.Create;
hardcodedStatForms.Add($5); // DivineMarker
hardcodedStatForms.Add($6); // TempleMarker
hardcodedStatForms.Add($10); // MapMarker
hardcodedStatForms.Add($12); // HorseMarker
hardcodedStatForms.Add($15); // MultiBoundMarker
hardcodedStatForms.Add($1F); // RoomMarker
hardcodedStatForms.Add($34); // XMarkerHeading
hardcodedStatForms.Add($3B); // XMarker
// DLZM and DCZM Default Objects.
// For simplicity sake, I assume they are unchanged, which is true in 99.999% cases.
// If you ever find a mod, changing these objects, I will update this to retrieve actual values.
hardcodedStatForms.Add($138C0); // DragonMarker
hardcodedStatForms.Add($3DF55); // DragonMarkerCrashStrip
end;
function Process(e: IInterface): integer;
var
currentPlugin: IwbFile;
baseRefRecord, package, refCell, actorLocation, linkedRef, linkedRefKeyword: IwbMainRecord;
baseRefRecord, package, actorLocation: IwbMainRecord;
packages: IwbElement;
i, baseID, packageCount, typeId: integer;
sig, baseSig, packageLoc, packageType: string;
sig, baseSig: string;
isREFR, isACHR, skip: boolean;
begin
if not pluginShown then begin
@ -240,18 +301,43 @@ begin
end;
if isREFR then begin
// Water, texture sets, and markers always get flagged by CK
baseID := FormID(baseRefRecord);
if (baseID = $3B) or (baseID = $4) or (baseID = $34) or (baseID = $1F) or (baseID = $15) or (baseID = $12) or (baseID = $10) or (baseID = $6) or (baseID = $5) or (baseID = $138C0) or (baseID = $3DF55) then begin
MarkPersistent(e);
exit;
end;
// Certain types of references are always flagged as persistent by the CK. See DavidJCobb's post:
// https://discord.com/channels/535508975626747927/535530099475480596/1129026688077013084
baseSig := Signature(baseRefRecord);
if (baseSig = 'TXST') or ((baseSig = 'ACTI') and ElementExists(baseRefRecord, 'WNAM')) then begin
if baseSig = 'TXST' then begin
// Flag texture sets
MarkPersistent(e);
exit;
end
else if baseSig = 'STAT' then begin
// Flag hardcoded static forms (markers)
if hardcodedStatForms.indexOf(FormID(baseRefRecord)) > -1 then begin
MarkPersistent(e);
exit;
end;
end
else if baseSig = 'ACTI' then begin
// Flag water activators
if ElementExists(baseRefRecord, 'WNAM')) then begin
MarkPersistent(e);
exit;
end;
end
else if baseSig = 'LIGH' then begin
// Flag Never Fades lights
if (GetElementNativeValues(e, 'Record Header\Record Flags\Never Fades') > 0) then begin
MarkPersistent(e);
exit;
end;
end
else if baseSig = 'DOOR' then begin
// Flag PrisonMarker refs and any doors with teleport data
if (FormID(baseRefRecord) = $4) or (ElementExists(e, 'XTEL')) then begin // PrisonMarker
MarkPersistent(e);
exit;
end;
end;
end;
@ -267,9 +353,16 @@ begin
// This NPC uses Persistent Location, should work fine if the location was assigned correctly
if ElementExists(e, 'XLCN') then begin
actorLocation := LinksTo(ElementByPath(e, 'XLCN'));
// CK flags refs with the PersistAll location
if FormID(actorLocation) = $216A7 then begin // PersistAll
MarkPersistent(e);
exit;
end;
if ReferencedByCount(actorLocation) > 1 then begin
Inc(persLocSkipped);
//AddMessage(' Skipping actor with Persistent Location: ' + GetElementEditValues(e, 'NAME') + ' - (' + Name(e) + ')');
AddMessage(' Skipping actor with Persistent Location: ' + GetElementEditValues(e, 'NAME') + ' - (' + Name(e) + ')');
exit;
end;
end;
@ -285,8 +378,8 @@ begin
if packageCount = 0 then
exit;
// Scan packages and try to determine if their range extends beyond the NPC's starting cell.
skip := true;
for i := 0 to Pred(packageCount) do begin
package := LinksTo(ElementByIndex(packages, i));
@ -295,48 +388,14 @@ begin
continue;
end;
packageLoc := GetElementEditValues(ElementByIndex(ElementByPath(package, 'Package Data\Data Input Values'), 0), 'PLDT\Type');
if packageLoc <> '' then begin
if (packageLoc = 'Near editor location') or (packageLoc = 'Near self') then begin
//AddMessage(' Skipping editor location actor: ' + GetElementEditValues(e, 'NAME') + ' - (' + Name(e) + ')');
continue;
end
else if (packageLoc = 'In cell') then begin
refCell := LinksTo(ElementByPath(ElementByIndex(ElementByPath(package, 'Package Data\Data Input Values'), 0), 'PLDT\Cell'));
if Assigned(refCell) then begin
if SameRecord(refCell, LinksTo(ElementByPath(e, 'Cell'))) then continue;
end;
end
else if (packageLoc = 'Near linked reference') then begin
linkedRefKeyword := LinksTo(ElementByPath(ElementByIndex(ElementByPath(package, 'Package Data\Data Input Values'), 0), 'PLDT\Keyword'));
if not IsLinkedRefRemote(e, linkedRefKeyword) then continue;
end
else if (packageLoc = 'Near reference') then begin
if InSameCell(e, LinksTo(ElementByPath(ElementByIndex(ElementByPath(package, 'Package Data\Data Input Values'), 0), 'PLDT\Reference'))) then continue;
end;
end
else begin
packageLoc := GetElementEditValues(ElementByIndex(ElementByPath(package, 'Package Data\Data Input Values'), 0), 'PTDA\Target Data\Type');
if (packageLoc = 'Linked Reference') then begin
linkedRefKeyword := LinksTo(ElementByPath(ElementByIndex(ElementByPath(package, 'Package Data\Data Input Values'), 0), 'PTDA\Target Data\Reference'));
if not IsLinkedRefRemote(e, linkedRefKeyword) then continue;
end
else if (packageLoc = 'Specific Reference') then begin
linkedRef := LinksTo(ElementByPath(ElementByIndex(ElementByPath(package, 'Package Data\Data Input Values'), 0), 'PTDA\Target Data\Reference'));
if InSameCell(e, linkedRef) then continue;
end;
end;
if (IsSameCellPackage(package)) then continue;
skip := false;
break;
end;
if skip then begin
//AddMessage(' Skipping actor, staying in one cell: ' + GetElementEditValues(e, 'NAME') + ' - (' + Name(e) + ')');
AddMessage(' Skipping actor, staying in the same cell: ' + GetElementEditValues(e, 'NAME') + ' - (' + Name(e) + ')');
exit;
end;
@ -346,6 +405,7 @@ end;
function Finalize: integer;
begin
hardcodedStatForms.Clear;
AddMessage('All done.');
end;