Fixed dropped arrows pickup
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28c4d6fd2e
commit
bebafe8a80
@ -48,7 +48,7 @@ auto EventListener::ProcessEvent(
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bool bIsHide = keywordForm && keywordForm->HasKeyword(keywordHide);
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bool bIsIngot = keywordForm && keywordForm->HasKeyword(keywordIngot);
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bool bIsAmmo = (baseObj->IsAmmo() || baseObj->Is(RE::FormType::ProjectileArrow)) && baseObj->GetPlayable();
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bool bIsAmmo = (baseObj->IsAmmo() || baseObj->Is(RE::FormType::Projectile)) && baseObj->GetPlayable();
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bool bIsFlora = !bIsCoinPouch && baseObj->Is(RE::FormType::Flora) && (produceItem = baseObj->As<RE::TESFlora>()->produceItem);
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bool bIsTree = baseObj->Is(RE::FormType::Tree) && (produceItem = baseObj->As<RE::TESObjectTREE>()->produceItem);
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@ -81,7 +81,7 @@ auto EventListener::ProcessEvent(
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return RE::BSContainer::ForEachResult::kContinue;
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}
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if (a_ref->IsDisabled() || (a_ref == baseRef) || IsTaken(a_ref) || a_ref->IsActivationBlocked() || !a_ref->Is3DLoaded()) {
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if (a_ref->IsDisabled() || IsTaken(a_ref) || a_ref->IsActivationBlocked() || !a_ref->Is3DLoaded()) {
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return RE::BSContainer::ForEachResult::kContinue;
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}
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@ -96,7 +96,7 @@ auto EventListener::ProcessEvent(
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}
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} else if (bIsAmmo) {
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if ((a_refBase->IsAmmo() || a_refBase->Is(RE::FormType::ProjectileArrow)) && a_refBase->GetPlayable()) {
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if ((a_refBase->IsAmmo() || a_refBase->Is(RE::FormType::Projectile)) && a_refBase->GetPlayable()) {
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bAdd = true;
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}
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@ -139,7 +139,7 @@ auto EventListener::ProcessEvent(
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std::this_thread::sleep_for(std::chrono::milliseconds(100));
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SKSE::GetTaskInterface()->AddTask([&item]() {
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if (item && item->formID) {
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item->ActivateRef(RE::PlayerCharacter::GetSingleton(), 0, nullptr, 1, false);
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item->ActivateRef(RE::PlayerCharacter::GetSingleton(), 0, nullptr, item->extraList.GetCount(), false);
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}
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});
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}
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@ -27,6 +27,7 @@ public:
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RE::FormType::Tree,
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RE::FormType::Ammo,
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RE::FormType::Ingredient,
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RE::FormType::Projectile,
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};
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static RE::BGSKeyword* keywordGem;
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