Enderal SE https://mod.pub/enderal-se/38-enderal-se
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
29 lines
455 B
29 lines
455 B
3 years ago
|
Scriptname _00E_MQ11a_RegisterEnemyDeathScript extends Actor
|
||
|
|
||
|
Event OnDying(Actor akKiller)
|
||
|
|
||
|
RegisterDeath()
|
||
|
|
||
|
EndEvent
|
||
|
|
||
|
Event OnDeath(Actor akKiller)
|
||
|
|
||
|
RegisterDeath() ; Just in case OnDying fails...
|
||
|
|
||
|
EndEvent
|
||
|
|
||
|
Function RegisterDeath()
|
||
|
|
||
|
If MQ11a.IsRunning()
|
||
|
If bRegisteredDeath == False
|
||
|
bRegisteredDeath = True
|
||
|
(MQ11a as _00E_MQ11a_Functions).RegisterKilledEnemy()
|
||
|
EndIf
|
||
|
EndIf
|
||
|
|
||
|
EndFunction
|
||
|
|
||
|
Quest Property MQ11a Auto
|
||
|
|
||
|
Bool bRegisteredDeath
|