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[General]
sIntroSequence =
bModManagerMenuEnabled = 0
sLanguage = ENGLISH
[Archive]
bInvalidateOlderFiles = 1
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sResourceArchiveList = Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa
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sResourceArchiveList2 = Skyrim - Textures8.bsa, Skyrim - Patch.bsa, E - Meshes.bsa, E - Textures1.bsa, E - Textures2.bsa, E - Sounds.bsa, L - Voices.bsa, E - Misc.bsa, E - Update.bsa, L - Textures.bsa
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[SaveGame]
iAutoSaveCount = 10
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[MapMenu]
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; Paper map settings
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uLockedObjectMapLOD = 32
uLockedTerrainLOD = 32
sWorldMapOverlayNormalSnowTexture =
sWorldMapOverlayNormalTexture =
sMapCloudNIF = 0
fWorldMapDepthBlurScale = 0.0000
fMapWorldMaxPanSpeed = 80000.0000
fMapWorldCursorMoveArea = 0.4000
fMapWorldYawRange = 20.0000
fMapWorldMinPitch = 90.0000
fMapWorldMaxPitch = 90.0000
sMapWorldDefaultWorldSpace = Vyn
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fMapTransitionSpeed = 0.4
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[Actor]
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; USSEP: Fixes bow engagement distance
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fVisibleNavmeshMoveDist = 12288.0000
[Display]
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; Disables bloom
fGlobalBloomThresholdBoost = 10
; Disables Screen Space Reflections - fixes engine bug with green water. Use ENB for better implementation (you may need to remove this, then).
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fWaterSSRIntensity = 0.0001
[Interface]
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; Closer book and note zooming
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fBookDistance = 82.0000
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fNoteDistance = 70.0000
fBookOpenTime = 500.0000
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fInventoryLight2DimmerValue = 2.0000
fInventoryLightDimmerValue = 1.0000
fInventory3DBoundRadiusScale = 12.5000
fInventory3DItemRotMouseSpeed = 50.0000
fInventory3DItemRotSpeed = 3.0000
fInventory3DItemZoomScale = 4.000
fInventory3DItemZoomZ = 0.0000
fInventory3DItemZoomY = -500.0000
fInventory3DItemZoomX = 0.0000
fInventory3DItemZoomSpeed = 1.5000
fInventory3DItemPosScaleWide = 1.5000
fInventory3DItemPosZWide = 12.0000
fInventory3DItemPosYWide = -500.0000
fInventory3DItemPosXWide = -29.0000
fInventory3DItemPosScale = 1.8700
fInventory3DItemPosZ = 16.0000
fInventory3DItemPosY = -500.0000
fInventory3DItemPosX = -38.0000
bShowInventory3D = 1