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@ -7,7 +7,7 @@ Scriptname _00E_HorseFlute_SC extends ReferenceAlias |
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; this event registers for the key as soon as the player receives the horseflute in any way |
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; this event registers for the key as soon as the player receives the horseflute in any way |
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; due to being a questobject, it can't be dropped or lost by the player, it also stays in the menu when marked as a favorite |
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; due to being a questobject, it can't be dropped or lost by the player, it also stays in the menu when marked as a favorite |
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Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer) |
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Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer) |
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If akNewContainer == PlayerREF |
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If (akNewContainer == PlayerREF) && SKSE.GetVersion() |
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RegisterForKey(iMountHotkey) |
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RegisterForKey(iMountHotkey) |
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EndIf |
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EndIf |
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EndEvent |
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EndEvent |
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