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9cf587a5df
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Set stage 40 in The Elixir before removing ingredients to avoid triggering inventory events
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2021-11-08 20:37:48 +01:00 |
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1a277cb94a
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The Elixir: added a workaround for OnItemRemoved firing twice then item is eaten
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2021-10-26 07:29:56 +02:00 |
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906c698b8a
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Refactored ingredient tracking in The Elixir: removed scripts from ingredients, moved logic to player alias in FS_NQ05, replaced custom globals tracking with ModObjectiveGlobal, automatically toggling objective status
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2021-10-26 04:27:36 +02:00 |
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ab50457049
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Weather.ReleaseOverride() in OnTriggerLeave may not trigger weather change, added a workaround with SetActive(false)
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2021-10-24 10:56:25 +02:00 |
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b9d53cd53b
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Release weather override after The Voice from the Water resolution; fixes possible stuck raining
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2021-10-22 16:00:01 +02:00 |
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8af2b08f85
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Added a check for Dialogue Menu to validation in DisableDialogueQuitting to prevent false positives
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2021-10-18 13:24:09 +02:00 |
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2832b5dc55
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Fixed possible music disappearing after The Voice from the Water
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2021-10-14 10:03:09 +02:00 |
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5508c50051
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Removed support for upgrading from pre-1.6.4 versions
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2021-10-13 20:14:48 +02:00 |
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c43266828c
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Removed obsolete SetAmountAutosaves() from _00e_playersetupscript
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2021-10-13 17:40:38 +02:00 |
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666944ad97
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Delocalized, resaved, localized, decompressed FS.esm
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2021-10-12 06:26:53 +02:00 |
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cee86aadc0
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Merge branch 'development' into merging + added remaining gavrant's fixes
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2021-10-12 04:24:28 +02:00 |
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9d44313842
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SkyUI font size update
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2021-10-10 16:40:35 +02:00 |
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9bbc692a57
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Large font in SkyUI by default (better fits Enderal font)
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2021-10-10 16:35:41 +02:00 |
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4cf80d1b7a
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Added SkyUI script sources
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2021-10-10 16:17:11 +02:00 |
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2fb9452045
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Fixed incorrectly loading ground textures in front of the Abandoned Temple
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2021-10-10 00:54:04 +02:00 |
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7a01ad17d8
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Detect and warn about incompatible dialoguemenu.swf
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2021-10-08 22:44:14 +02:00 |
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70773082e7
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Added TESV_Papyrus_Flags.flg
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2021-10-08 19:41:39 +02:00 |
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e917b0dadb
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Moved scripts sources to \source\scripts
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2021-10-08 19:02:28 +02:00 |
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