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Author | SHA1 | Date |
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Eddoursul | fe9971362f | 3 months ago |
Eddoursul | 50ec2d17aa | 3 months ago |
Eddoursul | 8bb7765856 | 3 months ago |
Eddoursul | df07b65145 | 3 months ago |
26 changed files with 160 additions and 175 deletions
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@ -0,0 +1,111 @@ |
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Scriptname _00E_MQ12b_NPCControl extends Quest Hidden |
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; 2.1, Eddoursul: Moved disabling NPCs to a separate quest |
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Actor[] RegisteredDisabledNPCs |
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Int nRegisteredDisabledNPCs |
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Bool bDisabledNPCsLocked |
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Actor[] RegisteredGhostedNPCs |
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Int nRegisteredGhostedNPCs |
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Bool bGhostedNPCsLocked |
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function OnInit() |
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RegisteredDisabledNPCs = New Actor[128] |
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nRegisteredDisabledNPCs = 0 |
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RegisteredGhostedNPCs = New Actor[128] |
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nRegisteredGhostedNPCs = 0 |
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endfunction |
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; Queue an NPC |
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Function PrepareNPC(Actor akMoveActor, Bool bOnlyGhost = False) |
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If MQ12b.bArkUnderAttackPrelude == False |
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Return |
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EndIf |
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; Validate akMoveActor, could receive "nullptr form" instead of a valid actor from the packages |
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If akMoveActor == None || akMoveActor.GetActorBase() == None |
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Return |
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EndIf |
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If bOnlyGhost == False && RegisteredDisabledNPCs.Find(akMoveActor) < 0 |
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If akMoveActor.IsDisabled() |
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Return |
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EndIf |
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if SKSE.GetVersion() |
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if akMoveActor.GetEnableParent() == None |
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akMoveActor.DisableNoWait() |
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_RegisterDisabledNPC(akMoveActor) |
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return |
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endif |
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else |
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akMoveActor.Disable() |
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if akMoveActor.IsDisabled() |
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_RegisterDisabledNPC(akMoveActor) |
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return |
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endif |
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endif |
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EndIf |
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If RegisteredGhostedNPCs.Find(akMoveActor) < 0 && akMoveActor.IsGhost() == False && ! akMoveActor.IsDisabled() |
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akMoveActor.SetGhost(True) |
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_RegisterGhostedNPC(akMoveActor) |
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EndIf |
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EndFunction |
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Function _RegisterDisabledNPC(Actor akMoveActor) |
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if nRegisteredDisabledNPCs + 1 <= 128 |
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RegisteredDisabledNPCs[nRegisteredDisabledNPCs] = akMoveActor |
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nRegisteredDisabledNPCs += 1 |
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Debug.Trace("Registered disabled " + akMoveActor.GetBaseObject().GetName() + " " + (akMoveActor as String)) |
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else |
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; Added overflow to the ghosted |
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_RegisterGhostedNPC(akMoveActor) |
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endif |
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EndFunction |
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Function _RegisterGhostedNPC(Actor akMoveActor) |
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if nRegisteredGhostedNPCs + 1 <= 128 |
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RegisteredGhostedNPCs[nRegisteredGhostedNPCs] = akMoveActor |
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nRegisteredGhostedNPCs += 1 |
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Debug.Trace("Registered ghosted " + akMoveActor.GetBaseObject().GetName() + " " + (akMoveActor as String)) |
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else |
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; oh well |
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endif |
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EndFunction |
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Function ReEnableNPCs() |
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MQ12b.bArkUnderAttackPrelude = false |
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bool bSKSE = SKSE.GetVersion() as bool |
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int Index = RegisteredDisabledNPCs.length |
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While Index > 0 |
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Index -= 1 |
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Actor akActor = RegisteredDisabledNPCs[Index] |
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if akActor != None && ( ! bSKSE || akActor.GetEnableParent() == None ) |
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akActor.EnableNoWait() |
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Debug.Trace("Re-enabled: " + akActor.GetActorBase().GetName()) |
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RegisteredDisabledNPCs[Index] = None |
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endif |
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EndWhile |
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RegisteredDisabledNPCs = New Actor[1] |
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Index = RegisteredGhostedNPCs.length |
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While Index > 0 |
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Index -= 1 |
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Actor akActor = RegisteredGhostedNPCs[Index] |
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if akActor != None |
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if akActor.IsDisabled() && ( ! bSKSE || akActor.GetEnableParent() == None ) |
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akActor.EnableNoWait() |
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endif |
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akActor.SetGhost(False) |
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Debug.Trace("Unghosted: " + akActor.GetActorBase().GetName()) |
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RegisteredGhostedNPCs[Index] = None |
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endif |
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EndWhile |
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RegisteredGhostedNPCs = New Actor[1] |
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EndFunction |
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_00E_MQ12b_Functions Property MQ12b Auto |
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