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Scriptname _00E_MQ101_QuickStart extends Quest
function Init()
MQP01.CompleteAllObjectives()
MQP01.CompleteQuest()
MQP01.Stop()
MQP02.CompleteAllObjectives()
MQP02.CompleteQuest()
MQP02.Stop()
Utility.wait(0.5)
If _00E_VideoSkip.GetValueInt() == 0 && EnderalFunctions.VideoSupport()
Game.PlayBink("MQP03NearDeathExperience.bik", true)
EndIf
Actor PlayerREF = Game.GetForm(0x14) as Actor
PlayerREF.MoveTo(_00E_ClassMenuOrigin)
Debug.SendAnimationEvent(PlayerRef, "IdleForceDefaultState")
Utility.Wait(0.5)
Game.ShowRaceMenu()
Utility.Wait(0.1)
Game.DisablePlayerControls(abMovement = false, abFighting = true, abCamSwitch = true, abLooking = false, abSneaking = true, abMenu = true, abActivate = false, abJournalTabs = true, aiDisablePOVType = 0)
Game.ForceFirstPerson()
(MQP02 as _00E_MQP02_Functions).AddRacialAbilites()
MQP03.SetCurrentStageID(15)
endfunction
Quest Property MQP01 Auto
Quest Property MQP02 Auto
Quest Property MQP03 Auto
GlobalVariable Property _00E_VideoSkip Auto
ObjectReference Property _00E_ClassMenuOrigin Auto