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Scriptname _00E_MQ11aSmithSpawn extends ObjectReference
ObjectReference property AnomalySmith auto
ObjectReference property AnomalyStone auto
Message Property _00E_MQ11a_GemMsg Auto
Event OnActivate(ObjectReference akActionRef)
If akActionRef == Game.GetPlayer()
_00E_MQ11a_GemMsg.Show()
AnomalySmith.Enable(true)
AnomalyStone.Disable(true)
EndIf
EndEvent