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Scriptname _00E_MQ11c_DogMinigameFailSC extends ObjectReference
Event OnTriggerEnter (ObjectReference akActionRef)
if MQ11c.GetCurrentStageID() == 120 && akActionRef == PlayerREF && !bDone
MQ11c.SetObjectiveCompleted(43)
MQ11c.SetObjectiveDisplayed(41, true, false)
bDone = true
endif
EndEvent
bool bDone = false
Quest Property MQ11c Auto
Actor Property PlayerREF Auto