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Scriptname _00E_MQ11c_WardenLeverScript extends ObjectReference
{This ensures that the player doesn't lock out the gate warden in Sivergrove}
Event OnInit()
self.BlockActivation(True)
EndEvent
Event OnActivate(ObjectReference akActionRef)
If akActionRef == SilvergroveGatenWarden.GetReference() || MQ11c.GetCurrentStageID() > 255
MQ11c_SilvergroveGateREF.Activate(akActionRef)
EndIf
EndEvent
Quest Property MQ11c Auto
ReferenceAlias Property SilvergroveGatenWarden Auto
ObjectReference Property MQ11c_SilvergroveGateREF Auto