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Scriptname _00E_SceneStartScript extends ObjectReference
;=====================================================================================
; EVENTS
;=====================================================================================
Event OnTrigger(ObjectReference akActionRef)
if(DoOnce == False)
if(QuestForScene.GetCurrentStageID() == QueststageForStart)
Debug.Trace("Queststage ok")
if(akActionRef == Game.GetPlayer())
DoOnce = True
StartScene.Start()
if StartScene.IsPlaying()
Debug.trace("scene is playing!")
endIf
endif
endif
endif
endevent
;=====================================================================================
; PROPERTIES
;=====================================================================================
bool DoOnce
Scene Property StartScene Auto
Quest Property QuestForScene Auto
Int Property QueststageForStart Auto
{Which stage is necessary for the triggerbox to take effect?}