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Scriptname _40E_FS_NQR04_VoiceOfTheLostOnesSC extends activemagiceffect
Event OnEffectStart(Actor akCaster, Actor akTarget)
if PlayerREF.GetEquippedWeapon() == _40E_FS_NQR04_VoiceOfTheLostOnes
_30E_FS_PsionicPush.Cast(PlayerREF, akTarget)
Else
_30E_FS_PsionicPush.Cast(akCaster, PlayerREF)
EndIf
_00E_A1_DevourSoulScream.Play(PlayerREF)
EndEvent
Actor Property PlayerREF Auto
Spell Property _30E_FS_PsionicPush Auto
Sound Property _00E_A1_DevourSoulScream Auto
Weapon Property _40E_FS_NQR04_VoiceOfTheLostOnes Auto